vkd3d: Add partial support for 2D NULL UAV.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-06-04 14:28:59 +02:00 committed by Alexandre Julliard
parent 44bbd84360
commit 991e9b5fad
2 changed files with 94 additions and 2 deletions

View File

@ -2251,7 +2251,9 @@ static void vkd3d_create_null_uav(struct d3d12_desc *descriptor,
struct d3d12_device *device, const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc) struct d3d12_device *device, const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc)
{ {
struct vkd3d_null_resources *null_resources = &device->null_resources; struct vkd3d_null_resources *null_resources = &device->null_resources;
struct vkd3d_texture_view_desc vkd3d_desc;
struct vkd3d_view *view; struct vkd3d_view *view;
VkImage vk_image;
if (!desc) if (!desc)
{ {
@ -2262,7 +2264,7 @@ static void vkd3d_create_null_uav(struct d3d12_desc *descriptor,
switch (desc->ViewDimension) switch (desc->ViewDimension)
{ {
case D3D12_UAV_DIMENSION_BUFFER: case D3D12_UAV_DIMENSION_BUFFER:
WARN("Creating NULL UAV %#x.\n", desc->Format); WARN("Creating NULL buffer UAV %#x.\n", desc->Format);
if (vkd3d_create_buffer_view(device, null_resources->vk_storage_buffer, if (vkd3d_create_buffer_view(device, null_resources->vk_storage_buffer,
vkd3d_get_format(device, DXGI_FORMAT_R32_UINT, false), vkd3d_get_format(device, DXGI_FORMAT_R32_UINT, false),
@ -2272,12 +2274,41 @@ static void vkd3d_create_null_uav(struct d3d12_desc *descriptor,
descriptor->vk_descriptor_type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; descriptor->vk_descriptor_type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
descriptor->u.view = view; descriptor->u.view = view;
} }
return;
case D3D12_UAV_DIMENSION_TEXTURE2D:
vk_image = null_resources->vk_2d_storage_image;
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D;
break;
case D3D12_UAV_DIMENSION_TEXTURE2DARRAY:
vk_image = null_resources->vk_2d_storage_image;
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
break; break;
default: default:
FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension); FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension);
break; return;
} }
WARN("Creating NULL UAV %#x.\n", desc->ViewDimension);
vkd3d_desc.format = vkd3d_get_format(device, VKD3D_NULL_VIEW_FORMAT, false);
vkd3d_desc.miplevel_idx = 0;
vkd3d_desc.miplevel_count = 1;
vkd3d_desc.layer_idx = 0;
vkd3d_desc.layer_count = 1;
vkd3d_desc.components.r = VK_COMPONENT_SWIZZLE_R;
vkd3d_desc.components.g = VK_COMPONENT_SWIZZLE_G;
vkd3d_desc.components.b = VK_COMPONENT_SWIZZLE_B;
vkd3d_desc.components.a = VK_COMPONENT_SWIZZLE_A;
vkd3d_desc.allowed_swizzle = false;
if (!vkd3d_create_texture_view(device, vk_image, &vkd3d_desc, &view))
return;
descriptor->magic = VKD3D_DESCRIPTOR_MAGIC_UAV;
descriptor->vk_descriptor_type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
descriptor->u.view = view;
} }
static void vkd3d_create_buffer_uav(struct d3d12_desc *descriptor, struct d3d12_device *device, static void vkd3d_create_buffer_uav(struct d3d12_desc *descriptor, struct d3d12_device *device,
@ -3248,6 +3279,7 @@ static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_
struct d3d12_device *device) struct d3d12_device *device)
{ {
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
static const VkClearColorValue clear_color = {{0}};
VkCommandBufferAllocateInfo command_buffer_info; VkCommandBufferAllocateInfo command_buffer_info;
VkCommandPool vk_command_pool = VK_NULL_HANDLE; VkCommandPool vk_command_pool = VK_NULL_HANDLE;
VkCommandPoolCreateInfo command_pool_info; VkCommandPoolCreateInfo command_pool_info;
@ -3255,6 +3287,7 @@ static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_
VkCommandBufferBeginInfo begin_info; VkCommandBufferBeginInfo begin_info;
VkCommandBuffer vk_command_buffer; VkCommandBuffer vk_command_buffer;
VkFence vk_fence = VK_NULL_HANDLE; VkFence vk_fence = VK_NULL_HANDLE;
VkImageSubresourceRange range;
VkImageMemoryBarrier barrier; VkImageMemoryBarrier barrier;
VkFenceCreateInfo fence_info; VkFenceCreateInfo fence_info;
struct vkd3d_queue *queue; struct vkd3d_queue *queue;
@ -3304,6 +3337,35 @@ static HRESULT vkd3d_init_null_resources_data(struct vkd3d_null_resources *null_
/* fill UAV buffer */ /* fill UAV buffer */
VK_CALL(vkCmdFillBuffer(vk_command_buffer, null_resource->vk_storage_buffer, 0, VK_WHOLE_SIZE, 0x00000000)); VK_CALL(vkCmdFillBuffer(vk_command_buffer, null_resource->vk_storage_buffer, 0, VK_WHOLE_SIZE, 0x00000000));
/* clear 2D UAV image */
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.pNext = NULL;
barrier.srcAccessMask = 0;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = null_resource->vk_2d_storage_image;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseMipLevel = 0;
barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
VK_CALL(vkCmdPipelineBarrier(vk_command_buffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
0, NULL, 0, NULL, 1, &barrier));
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = 0;
range.levelCount = 1;
range.baseArrayLayer = 0;
range.layerCount = 1;
VK_CALL(vkCmdClearColorImage(vk_command_buffer,
null_resource->vk_2d_storage_image, VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range));
/* transition 2D SRV image */ /* transition 2D SRV image */
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.pNext = NULL; barrier.pNext = NULL;
@ -3436,6 +3498,26 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
&heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_2d_image_memory))) &heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_2d_image_memory)))
goto fail; goto fail;
/* 2D UAV */
resource_desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_desc.Alignment = 0;
resource_desc.Width = 1;
resource_desc.Height = 1;
resource_desc.DepthOrArraySize = 1;
resource_desc.MipLevels = 1;
resource_desc.Format = VKD3D_NULL_VIEW_FORMAT;
resource_desc.SampleDesc.Count = 1;
resource_desc.SampleDesc.Quality = 0;
resource_desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS;
if (FAILED(hr = vkd3d_create_image(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, &null_resources->vk_2d_storage_image)))
goto fail;
if (FAILED(hr = vkd3d_allocate_image_memory(device, null_resources->vk_2d_storage_image,
&heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_2d_storage_image_memory)))
goto fail;
/* set Vulkan object names */ /* set Vulkan object names */
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_buffer, vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_buffer,
VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, "NULL buffer"); VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, "NULL buffer");
@ -3449,6 +3531,10 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,
VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 2D SRV image"); VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 2D SRV image");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_image_memory, vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_image_memory,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL 2D SRV memory"); VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL 2D SRV memory");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_storage_image,
VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, "NULL 2D UAV image");
vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_2d_storage_image_memory,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL 2D UAV memory");
return vkd3d_init_null_resources_data(null_resources, device); return vkd3d_init_null_resources_data(null_resources, device);
@ -3472,5 +3558,8 @@ void vkd3d_destroy_null_resources(struct vkd3d_null_resources *null_resources,
VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_2d_image, NULL)); VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_2d_image, NULL));
VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_2d_image_memory, NULL)); VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_2d_image_memory, NULL));
VK_CALL(vkDestroyImage(device->vk_device, null_resources->vk_2d_storage_image, NULL));
VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_2d_storage_image_memory, NULL));
memset(null_resources, 0, sizeof(*null_resources)); memset(null_resources, 0, sizeof(*null_resources));
} }

View File

@ -968,6 +968,9 @@ struct vkd3d_null_resources
VkImage vk_2d_image; VkImage vk_2d_image;
VkDeviceMemory vk_2d_image_memory; VkDeviceMemory vk_2d_image_memory;
VkImage vk_2d_storage_image;
VkDeviceMemory vk_2d_storage_image_memory;
}; };
HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources, HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources,