vkd3d-shader/hlsl: Add a default value fail test with all allowed instructions.

Co-Authored-By: Francisco Casas <fcasas@codeweavers.com>
This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-11-13 01:22:00 +01:00
committed by Henri Verbeet
parent 7f377879fc
commit 990be02cca
Notes: Henri Verbeet 2025-11-17 15:29:22 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1827

View File

@@ -340,3 +340,14 @@ float4 main() : sv_target
{
return 0;
}
[pixel shader fail]
float4 shader() : sv_target { return 0; }
uniform float bb;
uniform float4 aa = {0, compile ps_4_0 shader(), 2, bb};
float4 main() : sv_target
{
return aa;
}