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vkd3d-shader/ir: Use the iterator in vsir_program_lower_ifc().
This commit is contained in:
committed by
Henri Verbeet
parent
2d848b5bc0
commit
9867d48c3a
Notes:
Henri Verbeet
2025-07-17 14:18:45 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1614
@@ -971,18 +971,16 @@ static enum vkd3d_result vsir_program_normalize_addr(struct vsir_program *progra
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}
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}
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static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
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static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
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struct vkd3d_shader_instruction *ifc, unsigned int *tmp_idx,
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struct vsir_program_iterator *it, unsigned int *tmp_idx,
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struct vkd3d_shader_message_context *message_context)
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struct vkd3d_shader_message_context *message_context)
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{
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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struct vkd3d_shader_instruction *ifc, *ins;
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size_t pos = ifc - instructions->elements;
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struct vkd3d_shader_instruction *ins;
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enum vkd3d_shader_opcode opcode;
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enum vkd3d_shader_opcode opcode;
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bool swap;
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bool swap;
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if (!shader_instruction_array_insert_at(instructions, pos + 1, 2))
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if (!vsir_program_iterator_insert_after(it, 2))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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return VKD3D_ERROR_OUT_OF_MEMORY;
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ifc = &instructions->elements[pos];
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ifc = vsir_program_iterator_current(it);
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if (*tmp_idx == ~0u)
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if (*tmp_idx == ~0u)
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*tmp_idx = program->temp_count++;
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*tmp_idx = program->temp_count++;
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@@ -996,7 +994,7 @@ static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
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return VKD3D_ERROR_NOT_IMPLEMENTED;
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return VKD3D_ERROR_NOT_IMPLEMENTED;
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}
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}
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ins = &instructions->elements[pos + 1];
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ins = vsir_program_iterator_next(it);
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if (!vsir_instruction_init_with_params(program, ins, &ifc->location, opcode, 1, 2))
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if (!vsir_instruction_init_with_params(program, ins, &ifc->location, opcode, 1, 2))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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return VKD3D_ERROR_OUT_OF_MEMORY;
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@@ -1009,7 +1007,7 @@ static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
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ins->src[1] = ifc->src[!swap];
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ins->src[1] = ifc->src[!swap];
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/* Create new if instruction using the previous result. */
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/* Create new if instruction using the previous result. */
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ins = &instructions->elements[pos + 2];
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ins = vsir_program_iterator_next(it);
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if (!vsir_instruction_init_with_params(program, ins, &ifc->location, VSIR_OP_IF, 0, 1))
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if (!vsir_instruction_init_with_params(program, ins, &ifc->location, VSIR_OP_IF, 0, 1))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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return VKD3D_ERROR_OUT_OF_MEMORY;
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ins->flags = VKD3D_SHADER_CONDITIONAL_OP_NZ;
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ins->flags = VKD3D_SHADER_CONDITIONAL_OP_NZ;
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@@ -1592,7 +1590,7 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
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switch (ins->opcode)
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switch (ins->opcode)
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{
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{
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case VSIR_OP_IFC:
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case VSIR_OP_IFC:
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if ((ret = vsir_program_lower_ifc(program, ins, &tmp_idx, message_context)) < 0)
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if ((ret = vsir_program_lower_ifc(program, &it, &tmp_idx, message_context)) < 0)
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return ret;
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return ret;
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break;
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break;
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@@ -1456,6 +1456,14 @@ static inline struct vkd3d_shader_instruction *vsir_program_iterator_next(
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return vsir_program_iterator_current(iterator);
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return vsir_program_iterator_current(iterator);
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}
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}
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/* When insertion takes place, argument `it' is updated to point to the same
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* instruction as before the insertion, but all other iterators and pointers
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* to the same container are invalidated and cannot be used any more. */
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static inline bool vsir_program_iterator_insert_after(struct vsir_program_iterator *it, unsigned int count)
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{
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return shader_instruction_array_insert_at(it->array, it->idx + 1, count);
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}
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enum vkd3d_shader_config_flags
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enum vkd3d_shader_config_flags
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{
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{
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VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION = 0x00000001,
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VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION = 0x00000001,
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