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include: Document that vkd3d_shader_signature may contain pointers into the input shader blob.
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Alexandre Julliard
2023-03-08 21:51:31 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/112
@ -1839,6 +1839,9 @@ VKD3D_SHADER_API void vkd3d_shader_free_scan_descriptor_info(
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* Members of \a signature may be allocated by vkd3d-shader. The signature
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* should be freed with vkd3d_shader_free_shader_signature() when no longer
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* needed.
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* \n
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* The signature may contain pointers into the input shader, and should only be
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* accessed while the input shader remains valid.
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*
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* \param messages Optional output location for error or informational messages
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* produced by the parser.
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