From 981034e6e495d1560dc99dae6e47a00cb756680f Mon Sep 17 00:00:00 2001 From: Conor McCarthy Date: Mon, 10 Jul 2023 15:23:57 +1000 Subject: [PATCH] tests: Test GetGPUDescriptorHandleForHeapStart() on a non-shader-visible heap. --- tests/d3d12.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index 2f1c905f..2184e825 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2351,6 +2351,7 @@ done: static void test_create_descriptor_heap(void) { + D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle; D3D12_DESCRIPTOR_HEAP_DESC heap_desc; ID3D12Device *device, *tmp_device; ID3D12DescriptorHeap *heap; @@ -2370,6 +2371,10 @@ static void test_create_descriptor_heap(void) hr = ID3D12Device_CreateDescriptorHeap(device, &heap_desc, &IID_ID3D12DescriptorHeap, (void **)&heap); ok(hr == S_OK, "Failed to create descriptor heap, hr %#x.\n", hr); + gpu_handle = ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(heap); + todo + ok(!gpu_handle.ptr, "Got unexpected ptr %"PRIx64".\n", gpu_handle.ptr); + refcount = get_refcount(device); ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount); hr = ID3D12DescriptorHeap_GetDevice(heap, &IID_ID3D12Device, (void **)&tmp_device);