diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 77e97113..cfee053d 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -79,7 +79,7 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_DCL_INDEXABLE_TEMP ] = "dcl_indexableTemp", [VKD3DSIH_DCL_INPUT ] = "dcl_input", [VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT ] = "dcl_input_control_point_count", - [VKD3DSIH_DCL_INPUT_PRIMITIVE ] = "dcl_inputPrimitive", + [VKD3DSIH_DCL_INPUT_PRIMITIVE ] = "dcl_inputprimitive", [VKD3DSIH_DCL_INPUT_PS ] = "dcl_input_ps", [VKD3DSIH_DCL_INPUT_PS_SGV ] = "dcl_input_ps_sgv", [VKD3DSIH_DCL_INPUT_PS_SIV ] = "dcl_input_ps_siv", @@ -89,7 +89,7 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_DCL_OUTPUT ] = "dcl_output", [VKD3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT ] = "dcl_output_control_point_count", [VKD3DSIH_DCL_OUTPUT_SIV ] = "dcl_output_siv", - [VKD3DSIH_DCL_OUTPUT_TOPOLOGY ] = "dcl_outputTopology", + [VKD3DSIH_DCL_OUTPUT_TOPOLOGY ] = "dcl_outputtopology", [VKD3DSIH_DCL_RESOURCE_RAW ] = "dcl_resource_raw", [VKD3DSIH_DCL_RESOURCE_STRUCTURED ] = "dcl_resource_structured", [VKD3DSIH_DCL_SAMPLER ] = "dcl_sampler", @@ -104,7 +104,7 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_DCL_UAV_RAW ] = "dcl_uav_raw", [VKD3DSIH_DCL_UAV_STRUCTURED ] = "dcl_uav_structured", [VKD3DSIH_DCL_UAV_TYPED ] = "dcl_uav_typed", - [VKD3DSIH_DCL_VERTICES_OUT ] = "dcl_maxOutputVertexCount", + [VKD3DSIH_DCL_VERTICES_OUT ] = "dcl_maxout", [VKD3DSIH_DDIV ] = "ddiv", [VKD3DSIH_DEF ] = "def", [VKD3DSIH_DEFAULT ] = "default",