mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Document that vkd3d_shader_scan() supports HLSL sources.
This commit is contained in:
Notes:
Henri Verbeet
2025-08-14 10:45:36 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1681
@@ -2966,6 +2966,7 @@ VKD3D_SHADER_API int vkd3d_shader_convert_root_signature(struct vkd3d_shader_ver
|
||||
* - VKD3D_SHADER_SOURCE_DXBC_DXIL
|
||||
* - VKD3D_SHADER_SOURCE_DXBC_TPF
|
||||
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE
|
||||
* - VKD3D_SHADER_SOURCE_HLSL
|
||||
*
|
||||
* \param compile_info A chained structure containing scan parameters.
|
||||
* \n
|
||||
|
Reference in New Issue
Block a user