vkd3d-shader: Recognize enableMinimumPrecision global flag.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-10-11 15:33:33 +02:00
committed by Alexandre Julliard
parent 869602cbea
commit 970aafaf55
3 changed files with 25 additions and 20 deletions

View File

@@ -3468,7 +3468,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_global_flags(struct vkd3d_dxbc_compiler
const struct vkd3d_shader_instruction *instruction)
{
if (instruction->flags & ~(VKD3DSGF_REFACTORING_ALLOWED | VKD3DSGF_ENABLE_RAW_AND_STRUCTURED_BUFFERS))
FIXME("Unrecognized global flags %#x.\n", instruction->flags);
FIXME("Unhandled global flags %#x.\n", instruction->flags);
else
WARN("Unhandled global flags %#x.\n", instruction->flags);
}