mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Write empty SM4 shaders.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
2db8cbc9a7
commit
96d523722d
31
libs/vkd3d-shader/hlsl_sm4.c
Normal file
31
libs/vkd3d-shader/hlsl_sm4.c
Normal file
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* HLSL code generation for DXBC shader models 4-5
|
||||
*
|
||||
* Copyright 2019-2020 Zebediah Figura for CodeWeavers
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "hlsl.h"
|
||||
#include <stdio.h>
|
||||
|
||||
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
|
||||
{
|
||||
struct dxbc_writer dxbc;
|
||||
|
||||
dxbc_writer_init(&dxbc);
|
||||
|
||||
return dxbc_writer_write(&dxbc, out);
|
||||
}
|
||||
Reference in New Issue
Block a user