vkd3d-shader/hlsl: Write empty SM4 shaders.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-08-17 12:38:57 -05:00
committed by Alexandre Julliard
parent 2db8cbc9a7
commit 96d523722d
8 changed files with 132 additions and 18 deletions

View File

@@ -1272,5 +1272,5 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
if (ctx->profile->major_version < 4)
return hlsl_sm1_write(ctx, entry_func, out);
else
return VKD3D_ERROR_NOT_IMPLEMENTED;
return hlsl_sm4_write(ctx, entry_func, out);
}