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vkd3d: Add support for the ID3D12CommandList6 interface.
This commit is contained in:
committed by
Henri Verbeet
parent
9ff5b2ce7a
commit
969cae8b67
Notes:
Henri Verbeet
2024-08-05 16:13:08 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/975
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@@ -3119,8 +3119,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device9 *i
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initial_pipeline_state, &object)))
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initial_pipeline_state, &object)))
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return hr;
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return hr;
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return return_interface(&object->ID3D12GraphicsCommandList5_iface,
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return return_interface(&object->ID3D12GraphicsCommandList6_iface,
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&IID_ID3D12GraphicsCommandList5, riid, command_list);
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&IID_ID3D12GraphicsCommandList6, riid, command_list);
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}
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}
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/* Direct3D feature levels restrict which formats can be optionally supported. */
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/* Direct3D feature levels restrict which formats can be optionally supported. */
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@@ -1232,7 +1232,7 @@ enum vkd3d_pipeline_bind_point
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/* ID3D12CommandList */
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/* ID3D12CommandList */
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struct d3d12_command_list
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struct d3d12_command_list
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{
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{
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ID3D12GraphicsCommandList5 ID3D12GraphicsCommandList5_iface;
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ID3D12GraphicsCommandList6 ID3D12GraphicsCommandList6_iface;
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unsigned int refcount;
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unsigned int refcount;
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D3D12_COMMAND_LIST_TYPE type;
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D3D12_COMMAND_LIST_TYPE type;
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