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vkd3d-shader/dxil: Implement DX intrinsics EmitStream, CutStream and EmitThenCutStream.
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Alexandre Julliard
2024-05-08 22:50:56 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/805
@ -39,6 +39,7 @@ static const unsigned int dx_max_thread_group_size[3] = {1024, 1024, 64};
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static const unsigned int MAX_GS_INSTANCE_COUNT = 32; /* kMaxGSInstanceCount */
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static const unsigned int MAX_GS_INSTANCE_COUNT = 32; /* kMaxGSInstanceCount */
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static const unsigned int MAX_GS_OUTPUT_TOTAL_SCALARS = 1024; /* kMaxGSOutputTotalScalars */
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static const unsigned int MAX_GS_OUTPUT_TOTAL_SCALARS = 1024; /* kMaxGSOutputTotalScalars */
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static const unsigned int MAX_GS_OUTPUT_STREAMS = 4;
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#define VKD3D_SHADER_SWIZZLE_64_MASK \
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#define VKD3D_SHADER_SWIZZLE_64_MASK \
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(VKD3D_SHADER_SWIZZLE_MASK << VKD3D_SHADER_SWIZZLE_SHIFT(0) \
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(VKD3D_SHADER_SWIZZLE_MASK << VKD3D_SHADER_SWIZZLE_SHIFT(0) \
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@ -434,6 +435,9 @@ enum dx_intrinsic_opcode
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DX_GROUP_ID = 94,
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DX_GROUP_ID = 94,
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DX_THREAD_ID_IN_GROUP = 95,
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DX_THREAD_ID_IN_GROUP = 95,
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DX_FLATTENED_THREAD_ID_IN_GROUP = 96,
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DX_FLATTENED_THREAD_ID_IN_GROUP = 96,
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DX_EMIT_STREAM = 97,
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DX_CUT_STREAM = 98,
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DX_EMIT_THEN_CUT_STREAM = 99,
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DX_MAKE_DOUBLE = 101,
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DX_MAKE_DOUBLE = 101,
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DX_SPLIT_DOUBLE = 102,
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DX_SPLIT_DOUBLE = 102,
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DX_LOAD_OUTPUT_CONTROL_POINT = 103,
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DX_LOAD_OUTPUT_CONTROL_POINT = 103,
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@ -4930,6 +4934,38 @@ static void sm6_parser_emit_dx_create_handle(struct sm6_parser *sm6, enum dx_int
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ins->handler_idx = VKD3DSIH_NOP;
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ins->handler_idx = VKD3DSIH_NOP;
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}
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}
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static void sm6_parser_emit_dx_stream(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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const struct sm6_value **operands, struct function_emission_state *state)
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{
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struct vkd3d_shader_instruction *ins = state->ins;
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struct vkd3d_shader_src_param *src_param;
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unsigned int i;
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vsir_instruction_init(ins, &sm6->p.location, (op == DX_CUT_STREAM) ? VKD3DSIH_CUT_STREAM : VKD3DSIH_EMIT_STREAM);
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if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
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return;
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i = sm6_value_get_constant_uint(operands[0]);
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if (i >= MAX_GS_OUTPUT_STREAMS)
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{
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WARN("Invalid stream index %u.\n", i);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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"Output stream index %u is invalid.", i);
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}
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/* VKD3D_DATA_UNUSED would be more reasonable, but TPF uses data type 0 here. */
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register_init_with_id(&src_param->reg, VKD3DSPR_STREAM, 0, i);
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src_param_init(src_param);
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if (op == DX_EMIT_THEN_CUT_STREAM)
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{
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++state->ins;
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++state->code_block->instruction_count;
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sm6_parser_emit_dx_stream(sm6, DX_CUT_STREAM, operands, state);
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}
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}
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static void sm6_parser_emit_dx_discard(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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static void sm6_parser_emit_dx_discard(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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const struct sm6_value **operands, struct function_emission_state *state)
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const struct sm6_value **operands, struct function_emission_state *state)
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{
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{
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@ -6116,6 +6152,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
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[DX_COUNT_BITS ] = {"i", "m", sm6_parser_emit_dx_unary},
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[DX_COUNT_BITS ] = {"i", "m", sm6_parser_emit_dx_unary},
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[DX_COVERAGE ] = {"i", "", sm6_parser_emit_dx_coverage},
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[DX_COVERAGE ] = {"i", "", sm6_parser_emit_dx_coverage},
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[DX_CREATE_HANDLE ] = {"H", "ccib", sm6_parser_emit_dx_create_handle},
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[DX_CREATE_HANDLE ] = {"H", "ccib", sm6_parser_emit_dx_create_handle},
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[DX_CUT_STREAM ] = {"v", "c", sm6_parser_emit_dx_stream},
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[DX_DERIV_COARSEX ] = {"e", "R", sm6_parser_emit_dx_unary},
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[DX_DERIV_COARSEX ] = {"e", "R", sm6_parser_emit_dx_unary},
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[DX_DERIV_COARSEY ] = {"e", "R", sm6_parser_emit_dx_unary},
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[DX_DERIV_COARSEY ] = {"e", "R", sm6_parser_emit_dx_unary},
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[DX_DERIV_FINEX ] = {"e", "R", sm6_parser_emit_dx_unary},
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[DX_DERIV_FINEX ] = {"e", "R", sm6_parser_emit_dx_unary},
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@ -6125,6 +6162,8 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
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[DX_DOT2 ] = {"g", "RRRR", sm6_parser_emit_dx_dot},
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[DX_DOT2 ] = {"g", "RRRR", sm6_parser_emit_dx_dot},
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[DX_DOT3 ] = {"g", "RRRRRR", sm6_parser_emit_dx_dot},
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[DX_DOT3 ] = {"g", "RRRRRR", sm6_parser_emit_dx_dot},
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[DX_DOT4 ] = {"g", "RRRRRRRR", sm6_parser_emit_dx_dot},
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[DX_DOT4 ] = {"g", "RRRRRRRR", sm6_parser_emit_dx_dot},
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[DX_EMIT_STREAM ] = {"v", "c", sm6_parser_emit_dx_stream},
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[DX_EMIT_THEN_CUT_STREAM ] = {"v", "c", sm6_parser_emit_dx_stream},
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[DX_EXP ] = {"g", "R", sm6_parser_emit_dx_unary},
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[DX_EXP ] = {"g", "R", sm6_parser_emit_dx_unary},
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[DX_FABS ] = {"g", "R", sm6_parser_emit_dx_fabs},
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[DX_FABS ] = {"g", "R", sm6_parser_emit_dx_fabs},
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[DX_FIRST_BIT_HI ] = {"i", "m", sm6_parser_emit_dx_unary},
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[DX_FIRST_BIT_HI ] = {"i", "m", sm6_parser_emit_dx_unary},
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@ -59,7 +59,7 @@ float4 main(struct ps_data ps_input) : SV_Target
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}
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}
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[test]
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[test]
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todo draw point list 1
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todo(sm<6) draw point list 1
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probe rtv 0 (320, 190) rgba (0.0, 0.0, 0.0, 0.0)
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probe rtv 0 (320, 190) rgba (0.0, 0.0, 0.0, 0.0)
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probe rtv 0 (255, 240) rgba (0.0, 0.0, 0.0, 0.0)
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probe rtv 0 (255, 240) rgba (0.0, 0.0, 0.0, 0.0)
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probe rtv 0 (320, 240) rgba (0.0, 1.0, 1.0, 1.0)
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probe rtv 0 (320, 240) rgba (0.0, 1.0, 1.0, 1.0)
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