vkd3d-shader/dxil: Implement DX intrinsics EmitStream, CutStream and EmitThenCutStream.

This commit is contained in:
Conor McCarthy
2024-04-19 12:47:56 +10:00
committed by Alexandre Julliard
parent cc49f26af1
commit 962096f179
Notes: Alexandre Julliard 2024-05-08 22:50:56 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/805
2 changed files with 40 additions and 1 deletions

View File

@@ -59,7 +59,7 @@ float4 main(struct ps_data ps_input) : SV_Target
}
[test]
todo draw point list 1
todo(sm<6) draw point list 1
probe rtv 0 (320, 190) rgba (0.0, 0.0, 0.0, 0.0)
probe rtv 0 (255, 240) rgba (0.0, 0.0, 0.0, 0.0)
probe rtv 0 (320, 240) rgba (0.0, 1.0, 1.0, 1.0)