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vkd3d-shader/spirv: Emit a vector bitcast if necessary in spirv_compiler_emit_load_ssa_reg().
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committed by
Alexandre Julliard
parent
ebec0aa434
commit
95e4222cc6
Notes:
Alexandre Julliard
2024-02-01 23:07:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/601
@@ -48,7 +48,7 @@ float4 main() : sv_target
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}
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[test]
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todo(sm>=6) draw quad
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draw quad
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probe all rgba (0.8, -3.0, 4294967295.0, 123.0)
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% lowercase 'texture2D'
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