tests/shader_runner: Introduce the "i32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-05 23:48:18 +02:00
parent 73820756d1
commit 95cf0a8b2c
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
16 changed files with 130 additions and 103 deletions

View File

@@ -33,10 +33,10 @@ void main(uint id : SV_GroupIndex)
[test]
dispatch 4 1 1
probe uav 1 (0) rgbai (-3, 1, -4, 2)
probe uav 1 (1) rgbai (-3, 1, -4, 2)
probe uav 1 (2) rgbai (-3, 1, -4, 2)
probe uav 1 (3) rgbai (-3, 1, -4, 2)
probe uav 1 (0) i32(-3, 1, -4, 2)
probe uav 1 (1) i32(-3, 1, -4, 2)
probe uav 1 (2) i32(-3, 1, -4, 2)
probe uav 1 (3) i32(-3, 1, -4, 2)
[compute shader]
@@ -51,10 +51,10 @@ void main(uint id : SV_GroupIndex)
[test]
dispatch 4 1 1
probe uav 1 (0) rgbai (3, 5, -1, 2)
probe uav 1 (1) rgbai (3, 5, -1, 2)
probe uav 1 (2) rgbai (3, 5, -1, 2)
probe uav 1 (3) rgbai (3, 5, -1, 2)
probe uav 1 (0) i32(3, 5, -1, 2)
probe uav 1 (1) i32(3, 5, -1, 2)
probe uav 1 (2) i32(3, 5, -1, 2)
probe uav 1 (3) i32(3, 5, -1, 2)
[require]
@@ -97,10 +97,10 @@ void main(uint id : SV_GroupIndex)
[test]
bug(mvk) dispatch 4 1 1
probe uav 1 (0) rgbai(-3, -1, -4, 2)
probe uav 1 (1) rgbai(-3, -1, -4, 2)
probe uav 1 (2) rgbai(-3, -1, -4, 2)
probe uav 1 (3) rgbai(-3, -1, -4, 2)
probe uav 1 (0) i32(-3, -1, -4, 2)
probe uav 1 (1) i32(-3, -1, -4, 2)
probe uav 1 (2) i32(-3, -1, -4, 2)
probe uav 1 (3) i32(-3, -1, -4, 2)
[compute shader]
@@ -115,7 +115,7 @@ void main(uint id : SV_GroupIndex)
[test]
bug(mvk) dispatch 4 1 1
probe uav 1 (0) rgbai(0, 5, -1, 2)
probe uav 1 (1) rgbai(0, 5, -1, 2)
probe uav 1 (2) rgbai(0, 5, -1, 2)
probe uav 1 (3) rgbai(0, 5, -1, 2)
probe uav 1 (0) i32(0, 5, -1, 2)
probe uav 1 (1) i32(0, 5, -1, 2)
probe uav 1 (2) i32(0, 5, -1, 2)
probe uav 1 (3) i32(0, 5, -1, 2)