tests/shader_runner: Introduce the "i32" probe format.

This commit is contained in:
Henri Verbeet
2025-06-05 23:48:18 +02:00
parent 73820756d1
commit 95cf0a8b2c
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
16 changed files with 130 additions and 103 deletions

View File

@@ -81,13 +81,13 @@ void main()
[test]
uniform 0 int4 1 -3 0 0
todo(glsl | msl) dispatch 1 1 1
probe uav 2 (0) ri (1)
probe uav 2 (1) ri (-3)
probe uav 2 (0) i32(1)
probe uav 2 (1) i32(-3)
uniform 0 int4 -3 1 0 0
todo(glsl | msl) dispatch 1 1 1
probe uav 2 (0) ri (1)
probe uav 2 (1) ri (-3)
probe uav 2 (0) i32(1)
probe uav 2 (1) i32(-3)
[uav 1]
@@ -150,13 +150,13 @@ void main()
uniform 0 int4 1 -3 0 0
% SPIR-V compilation currently fails because of the mismatched resource type for u2.
todo(vulkan | opengl | msl) dispatch 1 1 1
probe uav 2 (0) ri (1)
probe uav 2 (1) ri (-3)
probe uav 2 (0) i32(1)
probe uav 2 (1) i32(-3)
uniform 0 int4 -3 1 0 0
todo(vulkan | opengl | msl) dispatch 1 1 1
probe uav 2 (0) ri (1)
probe uav 2 (1) ri (-3)
probe uav 2 (0) i32(1)
probe uav 2 (1) i32(-3)
[uav 1]
@@ -200,8 +200,8 @@ todo(glsl | msl) dispatch 1 1 1
probe uav 1 (0) rui (0xffffffff)
probe uav 1 (1) rui (1)
probe uav 1 (2) rui (0x7fffffff)
probe uav 2 (0) ri (1)
probe uav 2 (1) ri (-1)
probe uav 2 (0) i32(1)
probe uav 2 (1) i32(-1)
probe uav 2 (2) rui (0x7fffffff)
[uav 1]
@@ -253,12 +253,12 @@ probe uav 1 (1) rui (0)
probe uav 1 (2) rui (0)
probe uav 1 (3) rui (0xffffffff)
probe uav 1 (4) rui (0xffffffff)
if(sm<6) probe uav 2 (0) ri (-1)
if(sm<6) probe uav 2 (0) i32(-1)
if(sm>=6) probe uav 2 (0) rui (0xfffffffd)
probe uav 2 (1) ri (0)
probe uav 2 (2) ri (0)
probe uav 2 (3) ri (-1)
probe uav 2 (4) ri (-1)
probe uav 2 (1) i32(0)
probe uav 2 (2) i32(0)
probe uav 2 (3) i32(-1)
probe uav 2 (4) i32(-1)
% Interlocked* functions return void.