vkd3d: Pass device to vkd3d_get_format().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-05-07 15:37:02 +02:00
committed by Alexandre Julliard
parent 7c8ce3c51c
commit 9536f10383
5 changed files with 28 additions and 23 deletions

View File

@@ -1969,8 +1969,8 @@ static bool is_dual_source_blending(const D3D12_RENDER_TARGET_BLEND_DESC *desc)
|| is_dual_source_blending_blend(desc->DestBlendAlpha));
}
static HRESULT compute_input_layout_offsets(const D3D12_INPUT_LAYOUT_DESC *input_layout_desc,
uint32_t *offsets)
static HRESULT compute_input_layout_offsets(const struct d3d12_device *device,
const D3D12_INPUT_LAYOUT_DESC *input_layout_desc, uint32_t *offsets)
{
uint32_t input_slot_offsets[D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT] = {0};
const D3D12_INPUT_ELEMENT_DESC *e;
@@ -1993,7 +1993,7 @@ static HRESULT compute_input_layout_offsets(const D3D12_INPUT_LAYOUT_DESC *input
return E_INVALIDARG;
}
if (!(format = vkd3d_get_format(e->Format, false)))
if (!(format = vkd3d_get_format(device, e->Format, false)))
{
WARN("Invalid input element format %#x.\n", e->Format);
return E_INVALIDARG;
@@ -2145,7 +2145,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
{
const D3D12_DEPTH_STENCIL_DESC *ds_desc = &desc->DepthStencilState;
if (!(format = vkd3d_get_format(desc->DSVFormat, true)))
if (!(format = vkd3d_get_format(device, desc->DSVFormat, true)))
{
WARN("Invalid DSV format %#x.\n", desc->DSVFormat);
hr = E_INVALIDARG;
@@ -2183,7 +2183,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
const D3D12_RENDER_TARGET_BLEND_DESC *rt_desc;
size_t idx = graphics->rt_idx + i;
if (!(format = vkd3d_get_format(desc->RTVFormats[i], false)))
if (!(format = vkd3d_get_format(device, desc->RTVFormats[i], false)))
{
WARN("Invalid RTV format %#x.\n", desc->RTVFormats[i]);
hr = E_INVALIDARG;
@@ -2368,7 +2368,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
goto fail;
}
if (FAILED(hr = compute_input_layout_offsets(&desc->InputLayout, aligned_offsets)))
if (FAILED(hr = compute_input_layout_offsets(device, &desc->InputLayout, aligned_offsets)))
goto fail;
graphics->instance_divisor_count = 0;
@@ -2377,7 +2377,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
const D3D12_INPUT_ELEMENT_DESC *e = &desc->InputLayout.pInputElementDescs[i];
const struct vkd3d_shader_signature_element *signature_element;
if (!(format = vkd3d_get_format(e->Format, false)))
if (!(format = vkd3d_get_format(device, e->Format, false)))
{
WARN("Invalid input element format %#x.\n", e->Format);
hr = E_INVALIDARG;