mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
tests: Mark some more tests as requiring shader model 4.0.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
53d7433054
commit
94fcd52031
@ -1,5 +1,8 @@
|
|||||||
% In SM4, array elements are always aligned to the next vec4, although structs are not.
|
% In SM4, array elements are always aligned to the next vec4, although structs are not.
|
||||||
|
|
||||||
|
[require]
|
||||||
|
shader model >= 4.0
|
||||||
|
|
||||||
[pixel shader]
|
[pixel shader]
|
||||||
uniform struct
|
uniform struct
|
||||||
{
|
{
|
||||||
|
@ -1,3 +1,6 @@
|
|||||||
|
[require]
|
||||||
|
shader model >= 4.0
|
||||||
|
|
||||||
[pixel shader fail]
|
[pixel shader fail]
|
||||||
texture<float> t;
|
texture<float> t;
|
||||||
|
|
||||||
|
@ -1,3 +1,6 @@
|
|||||||
|
[require]
|
||||||
|
shader model >= 4.0
|
||||||
|
|
||||||
[texture 0]
|
[texture 0]
|
||||||
size (2, 2)
|
size (2, 2)
|
||||||
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
|
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
|
||||||
|
Loading…
Reference in New Issue
Block a user