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vkd3d-shader/tpf: Handle atomic instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Notes:
Henri Verbeet
2024-09-16 14:22:28 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1075
@ -640,6 +640,7 @@ enum vkd3d_sm4_stat_field
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VKD3D_STAT_DCL_OUTPUT_TOPOLOGY,
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VKD3D_STAT_DCL_GS_INSTANCES,
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VKD3D_STAT_BITWISE,
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VKD3D_STAT_ATOMIC,
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VKD3D_STAT_COUNT,
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};
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@ -1824,6 +1825,28 @@ static void init_sm4_lookup_tables(struct vkd3d_sm4_lookup_tables *lookup)
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{VKD3D_SM4_OP_NOT, VKD3D_STAT_BITWISE},
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{VKD3D_SM4_OP_OR, VKD3D_STAT_BITWISE},
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{VKD3D_SM4_OP_XOR, VKD3D_STAT_BITWISE},
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{VKD3D_SM5_OP_ATOMIC_AND, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_OR, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_XOR, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_CMP_STORE, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_IADD, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_IMAX, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_IMIN, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_UMAX, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_ATOMIC_UMIN, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_ALLOC, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_CONSUME, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_IADD, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_AND, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_OR, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_XOR, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_EXCH, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_IMAX, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_IMIN, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_UMAX, VKD3D_STAT_ATOMIC},
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{VKD3D_SM5_OP_IMM_ATOMIC_UMIN, VKD3D_STAT_ATOMIC},
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};
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memset(lookup, 0, sizeof(*lookup));
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@ -6394,7 +6417,7 @@ static void write_sm4_stat(struct hlsl_ctx *ctx, const struct sm4_stat *stat, st
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put_u32(&buffer, 0); /* HS partitioning */
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put_u32(&buffer, 0); /* Tessellator domain */
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put_u32(&buffer, 0); /* Barrier instructions */
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put_u32(&buffer, 0); /* Interlocked instructions */
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put_u32(&buffer, stat->fields[VKD3D_STAT_ATOMIC]);
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put_u32(&buffer, stat->fields[VKD3D_STAT_STORE]);
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}
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