vkd3d-shader: Do not print FIXMEs for VKD3DSUF_ORDER_PRESERVING_COUNTER when generating SPIR-V.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2021-02-19 15:57:09 +01:00 committed by Alexandre Julliard
parent 7a791f5ef9
commit 944665ed11

View File

@ -5644,9 +5644,12 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
const struct vkd3d_shader_instruction *instruction)
{
const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic;
uint32_t flags = instruction->flags;
if (instruction->flags)
FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
/* We don't distinguish between APPEND and COUNTER UAVs. */
flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
if (flags)
FIXME("Unhandled UAV flags %#x.\n", flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->resource,
semantic->resource_type, semantic->resource_data_type[0], 0, false);
@ -5656,9 +5659,12 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_raw(struct vkd3d_dxbc_compiler
const struct vkd3d_shader_instruction *instruction)
{
const struct vkd3d_shader_raw_resource *resource = &instruction->declaration.raw_resource;
uint32_t flags = instruction->flags;
if (instruction->flags)
FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
/* We don't distinguish between APPEND and COUNTER UAVs. */
flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
if (flags)
FIXME("Unhandled UAV flags %#x.\n", flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &resource->resource,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true);
@ -5669,9 +5675,12 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_c
{
const struct vkd3d_shader_structured_resource *resource = &instruction->declaration.structured_resource;
unsigned int stride = resource->byte_stride;
uint32_t flags = instruction->flags;
if (instruction->flags)
FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
/* We don't distinguish between APPEND and COUNTER UAVs. */
flags &= ~VKD3DSUF_ORDER_PRESERVING_COUNTER;
if (flags)
FIXME("Unhandled UAV flags %#x.\n", flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &resource->resource,
VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false);