vkd3d-shader/ir: Lower tpf SINCOS to the new COS and SIN instructions.

This commit is contained in:
Giovanni Mascellani
2025-06-09 22:46:36 +02:00
committed by Henri Verbeet
parent 37c2f709d1
commit 93e1a8c784
Notes: Henri Verbeet 2025-06-19 20:51:53 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1557
2 changed files with 94 additions and 59 deletions

View File

@@ -2485,18 +2485,6 @@ static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450FAbs, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_sin(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Sin, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_cos(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Cos, result_type, operand);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_max(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t x, uint32_t y)
{
@@ -8027,41 +8015,6 @@ static void spirv_compiler_emit_rcp(struct spirv_compiler *compiler,
spirv_compiler_emit_store_dst(compiler, dst, val_id);
}
static void spirv_compiler_emit_sincos(struct spirv_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
const struct vkd3d_shader_dst_param *dst_sin = &instruction->dst[0];
const struct vkd3d_shader_dst_param *dst_cos = &instruction->dst[1];
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_src_param *src = instruction->src;
uint32_t type_id, src_id, sin_id = 0, cos_id = 0;
if (dst_sin->reg.type != VKD3DSPR_NULL)
{
type_id = spirv_compiler_get_type_id_for_dst(compiler, dst_sin);
src_id = spirv_compiler_emit_load_src(compiler, src, dst_sin->write_mask);
sin_id = vkd3d_spirv_build_op_glsl_std450_sin(builder, type_id, src_id);
}
if (dst_cos->reg.type != VKD3DSPR_NULL)
{
if (dst_sin->reg.type == VKD3DSPR_NULL || dst_cos->write_mask != dst_sin->write_mask)
{
type_id = spirv_compiler_get_type_id_for_dst(compiler, dst_cos);
src_id = spirv_compiler_emit_load_src(compiler, src, dst_cos->write_mask);
}
cos_id = vkd3d_spirv_build_op_glsl_std450_cos(builder, type_id, src_id);
}
if (sin_id)
spirv_compiler_emit_store_dst(compiler, dst_sin, sin_id);
if (cos_id)
spirv_compiler_emit_store_dst(compiler, dst_cos, cos_id);
}
static void spirv_compiler_emit_imul(struct spirv_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
@@ -10778,9 +10731,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
case VKD3DSIH_RCP:
spirv_compiler_emit_rcp(compiler, instruction);
break;
case VKD3DSIH_SINCOS:
spirv_compiler_emit_sincos(compiler, instruction);
break;
case VKD3DSIH_IMUL:
case VKD3DSIH_UMUL:
spirv_compiler_emit_imul(compiler, instruction);