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vkd3d-shader/hlsl: Implement ternary operator for older vertex profiles.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56333 Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Alexandre Julliard
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f866fb95ad
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937d76507d
Notes:
Alexandre Julliard
2024-03-06 23:29:00 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/669
@@ -593,6 +593,7 @@ enum hlsl_ir_expr_op
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HLSL_OP2_MUL,
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HLSL_OP2_NEQUAL,
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HLSL_OP2_RSHIFT,
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HLSL_OP2_SLT,
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/* DP2ADD(a, b, c) computes the scalar product of a.xy and b.xy,
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* then adds c. */
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