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vkd3d-shader/hlsl: Implement ternary operator for older vertex profiles.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56333 Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
f866fb95ad
commit
937d76507d
Notes:
Alexandre Julliard
2024-03-06 23:29:00 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/669
@@ -2611,6 +2611,7 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
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[HLSL_OP2_MUL] = "*",
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[HLSL_OP2_NEQUAL] = "!=",
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[HLSL_OP2_RSHIFT] = ">>",
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[HLSL_OP2_SLT] = "slt",
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[HLSL_OP3_CMP] = "cmp",
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[HLSL_OP3_DP2ADD] = "dp2add",
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