diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 9acb1f79..75f10a18 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -63,6 +63,7 @@ struct fx_write_context_ops uint32_t (*write_string)(const char *string, struct fx_write_context *fx); void (*write_technique)(struct hlsl_ir_var *var, struct fx_write_context *fx); void (*write_pass)(struct hlsl_ir_var *var, struct fx_write_context *fx); + void (*write_annotation)(struct hlsl_ir_var *var, struct fx_write_context *fx); bool are_child_effects_supported; }; @@ -130,8 +131,41 @@ static void write_pass(struct hlsl_ir_var *var, struct fx_write_context *fx) fx->ops->write_pass(var, fx); } +static uint32_t write_annotations(struct hlsl_scope *scope, struct fx_write_context *fx) +{ + struct hlsl_ctx *ctx = fx->ctx; + struct hlsl_ir_var *v; + uint32_t count = 0; + + if (!scope) + return 0; + + LIST_FOR_EACH_ENTRY(v, &scope->vars, struct hlsl_ir_var, scope_entry) + { + if (!v->default_values) + hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, + "Annotation variable is missing default value."); + + fx->ops->write_annotation(v, fx); + ++count; + } + + return count; +} + +static void write_fx_4_annotations(struct hlsl_scope *scope, struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->structured; + uint32_t count_offset, count; + + count_offset = put_u32(buffer, 0); + count = write_annotations(scope, fx); + set_u32(buffer, count_offset, count); +} + static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_context *fx); static const char * get_fx_4_type_name(const struct hlsl_type *type); +static void write_fx_4_annotation(struct hlsl_ir_var *var, struct fx_write_context *fx); static uint32_t write_type(const struct hlsl_type *type, struct fx_write_context *fx) { @@ -281,9 +315,9 @@ static void write_fx_4_pass(struct hlsl_ir_var *var, struct fx_write_context *fx name_offset = write_string(var->name, fx); put_u32(buffer, name_offset); put_u32(buffer, 0); /* Assignment count. */ - put_u32(buffer, 0); /* Annotation count. */ - /* TODO: annotations */ + write_fx_4_annotations(var->annotations, fx); + /* TODO: assignments */ } @@ -629,8 +663,9 @@ static void write_fx_4_technique(struct hlsl_ir_var *var, struct fx_write_contex name_offset = write_string(var->name, fx); put_u32(buffer, name_offset); count_offset = put_u32(buffer, 0); - put_u32(buffer, 0); /* Annotation count. */ + write_fx_4_annotations(var->annotations, fx); + count = 0; LIST_FOR_EACH_ENTRY(pass, &var->scope->vars, struct hlsl_ir_var, scope_entry) { write_pass(pass, fx); @@ -665,7 +700,7 @@ static void write_group(struct hlsl_ir_var *var, struct fx_write_context *fx) put_u32(buffer, name_offset); count_offset = put_u32(buffer, 0); /* Technique count */ - put_u32(buffer, 0); /* Annotation count */ + write_fx_4_annotations(var ? var->annotations : NULL, fx); count = fx->technique_count; write_techniques(var ? var->scope : fx->ctx->globals, fx); @@ -1026,6 +1061,7 @@ static const struct fx_write_context_ops fx_4_ops = .write_string = write_fx_4_string, .write_technique = write_fx_4_technique, .write_pass = write_fx_4_pass, + .write_annotation = write_fx_4_annotation, .are_child_effects_supported = true, }; @@ -1100,7 +1136,6 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, st { HAS_EXPLICIT_BIND_POINT = 0x4, }; - struct hlsl_ctx *ctx = fx->ctx; if (var->has_explicit_bind_point) flags |= HAS_EXPLICIT_BIND_POINT; @@ -1126,14 +1161,36 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, bool shared, st uint32_t offset = write_fx_4_default_value(var->data_type, var->default_values, fx); set_u32(buffer, value_offset, offset); - put_u32(buffer, 0); /* Annotations count */ - if (has_annotations(var)) - hlsl_fixme(ctx, &ctx->location, "Writing annotations for numeric variables is not implemented."); + write_fx_4_annotations(var->annotations, fx); fx->numeric_variable_count++; } } +static void write_fx_4_annotation(struct hlsl_ir_var *var, struct fx_write_context *fx) +{ + const struct hlsl_type *type = hlsl_get_multiarray_element_type(var->data_type); + struct vkd3d_bytecode_buffer *buffer = &fx->structured; + uint32_t name_offset, type_offset, offset; + struct hlsl_ctx *ctx = fx->ctx; + + name_offset = write_string(var->name, fx); + type_offset = write_type(var->data_type, fx); + + put_u32(buffer, name_offset); + put_u32(buffer, type_offset); + + if (hlsl_is_numeric_type(type)) + { + offset = write_fx_4_default_value(var->data_type, var->default_values, fx); + put_u32(buffer, offset); + } + else + { + hlsl_fixme(ctx, &var->loc, "Writing annotations for type class %u is not implemented.", type->class); + } +} + struct rhs_named_value { const char *name; @@ -1654,9 +1711,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_ type->e.numeric.type); } - put_u32(buffer, 0); /* Annotations count */ - if (has_annotations(var)) - hlsl_fixme(ctx, &ctx->location, "Writing annotations for object variables is not implemented."); + write_fx_4_annotations(var->annotations, fx); ++fx->object_variable_count; } @@ -1699,9 +1754,7 @@ static void write_fx_4_buffer(struct hlsl_buffer *b, struct fx_write_context *fx } else { - put_u32(buffer, 0); /* Annotations count */ - if (b->annotations) - hlsl_fixme(ctx, &b->loc, "Writing annotations for buffers is not implemented."); + write_fx_4_annotations(b->annotations, fx); ++fx->buffer_count; } diff --git a/tests/hlsl/annotations.shader_test b/tests/hlsl/annotations.shader_test index 55a7e65e..3f6739a5 100644 --- a/tests/hlsl/annotations.shader_test +++ b/tests/hlsl/annotations.shader_test @@ -66,7 +66,7 @@ technique10 pass < int a = 0; float a = 1.0; > {} } -[effect fail todo] +[effect fail] // Without initializer technique10 < int a; > {}