vkd3d-shader/hlsl: Remove the unnecessary "instr" field from the parser %union.

This commit is contained in:
Francisco Casas
2025-04-10 18:36:13 -04:00
committed by Henri Verbeet
parent 77941b131e
commit 9378d51b18
Notes: Henri Verbeet 2025-04-16 16:52:17 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1460

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@@ -6561,7 +6561,6 @@ static void validate_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim,
bool boolval; bool boolval;
char *name; char *name;
uint32_t modifiers; uint32_t modifiers;
struct hlsl_ir_node *instr;
struct hlsl_block *block; struct hlsl_block *block;
struct list *list; struct list *list;
struct parse_fields fields; struct parse_fields fields;