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vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
766361f9c3
commit
9370929ac1
@@ -269,6 +269,20 @@ typedef struct D3D12_FEATURE_DATA_FORMAT_SUPPORT
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D3D12_FORMAT_SUPPORT2 Support2;
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} D3D12_FEATURE_DATA_FORMAT_SUPPORT;
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typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
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{
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D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x00000000,
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D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001,
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} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
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typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
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{
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DXGI_FORMAT Format;
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UINT SampleCount;
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D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags;
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UINT NumQualityLevels;
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} D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS;
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typedef enum D3D12_HEAP_TYPE
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{
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D3D12_HEAP_TYPE_DEFAULT = 1,
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