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https://gitlab.winehq.org/wine/vkd3d.git
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libs/vkd3d-shader: Add library.
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parent
995720f5f5
commit
93458c8933
13
Makefile.am
13
Makefile.am
@ -16,6 +16,7 @@ vkd3d_public_headers = \
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include/dummy/rpcndr.h \
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include/dummy/rpcndr.h \
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include/dxgibase.h \
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include/dxgibase.h \
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include/vkd3d.h \
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include/vkd3d.h \
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include/vkd3d_shader.h \
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include/vkd3d_utils.h \
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include/vkd3d_utils.h \
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include/vkd3d_windows.h
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include/vkd3d_windows.h
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@ -55,7 +56,17 @@ libvkd3d_common_la_SOURCES = \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_debug.h \
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libs/vkd3d-common/debug.c
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libs/vkd3d-common/debug.c
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lib_LTLIBRARIES = libvkd3d.la libvkd3d-utils.la
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lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la
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libvkd3d_shader_la_SOURCES = \
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include/private/list.h \
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include/private/rbtree.h \
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include/private/vkd3d_common.h \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_memory.h \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la
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libvkd3d_la_SOURCES = \
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libvkd3d_la_SOURCES = \
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include/d3d12.idl \
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include/d3d12.idl \
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49
include/vkd3d_shader.h
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49
include/vkd3d_shader.h
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@ -0,0 +1,49 @@
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/*
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* Copyright 2017 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_SHADER_H
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#define __VKD3D_SHADER_H
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#include "vkd3d.h"
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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enum vkd3d_shader_compiler_option
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{
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VKD3D_SHADER_FLIP_Y = 0x00000001,
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VKD3D_SHADER_COMPILER_OPTIONS_FORCE_32_BIT = 0x7fffffff,
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};
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struct vkd3d_shader_code
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{
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const void *code;
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size_t size;
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};
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HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_code *spirv, uint32_t compiler_options);
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void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* __VKD3D_SHADER_H */
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35
libs/vkd3d-shader/vkd3d_shader_main.c
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35
libs/vkd3d-shader/vkd3d_shader_main.c
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@ -0,0 +1,35 @@
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/*
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* Copyright 2017 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "vkd3d_shader_private.h"
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HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_code *spirv, uint32_t compiler_options)
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{
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FIXME("Not implemented!\n");
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return E_NOTIMPL;
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}
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void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *shader_code)
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{
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if (!shader_code)
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return;
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vkd3d_free((void *)shader_code->code);
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}
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34
libs/vkd3d-shader/vkd3d_shader_private.h
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34
libs/vkd3d-shader/vkd3d_shader_private.h
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@ -0,0 +1,34 @@
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/*
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* Copyright 2017 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_SHADER_PRIVATE_H
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#define __VKD3D_SHADER_PRIVATE_H
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#include "vkd3d_common.h"
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#include "vkd3d_memory.h"
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#include "vkd3d_shader.h"
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#include "list.h"
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#include <assert.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <stdbool.h>
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#define VKD3D_VEC4_SIZE 4
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#endif /* __VKD3D_SHADER_PRIVATE_H */
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