libs/vkd3d-shader: Rework swizzle macros.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-05-24 13:08:34 +02:00
committed by Alexandre Julliard
parent 3198cab3ed
commit 926f844ead
3 changed files with 19 additions and 10 deletions

View File

@@ -1521,7 +1521,7 @@ static BOOL shader_sm4_read_src_param(struct vkd3d_sm4_data *priv, const DWORD *
if (src_param->reg.type == VKD3DSPR_IMMCONST)
{
src_param->swizzle = VKD3DSP_NOSWIZZLE;
src_param->swizzle = VKD3D_NO_SWIZZLE;
}
else
{
@@ -1531,7 +1531,7 @@ static BOOL shader_sm4_read_src_param(struct vkd3d_sm4_data *priv, const DWORD *
switch (swizzle_type)
{
case VKD3D_SM4_SWIZZLE_NONE:
src_param->swizzle = VKD3DSP_NOSWIZZLE;
src_param->swizzle = VKD3D_NO_SWIZZLE;
break;
case VKD3D_SM4_SWIZZLE_SCALAR: