mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d: Handle multiple fence ALL waits in d3d12_device_SetEventOnMultipleFenceCompletion().
This commit is contained in:
Notes:
Henri Verbeet
2025-05-06 19:05:21 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1476
@@ -1076,7 +1076,7 @@ static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence1 *ifac
|
|||||||
return completed_value;
|
return completed_value;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool d3d12_fence_add_waiting_event(struct d3d12_fence *fence,
|
bool d3d12_fence_add_waiting_event(struct d3d12_fence *fence,
|
||||||
HANDLE event, PFN_vkd3d_signal_event signal, uint64_t value)
|
HANDLE event, PFN_vkd3d_signal_event signal, uint64_t value)
|
||||||
{
|
{
|
||||||
struct vkd3d_waiting_event *e;
|
struct vkd3d_waiting_event *e;
|
||||||
@@ -1205,7 +1205,7 @@ static const struct ID3D12Fence1Vtbl d3d12_fence_vtbl =
|
|||||||
d3d12_fence_GetCreationFlags,
|
d3d12_fence_GetCreationFlags,
|
||||||
};
|
};
|
||||||
|
|
||||||
static struct d3d12_fence *unsafe_impl_from_ID3D12Fence(ID3D12Fence *iface)
|
struct d3d12_fence *unsafe_impl_from_ID3D12Fence(ID3D12Fence *iface)
|
||||||
{
|
{
|
||||||
ID3D12Fence1 *iface1;
|
ID3D12Fence1 *iface1;
|
||||||
|
|
||||||
|
@@ -4901,11 +4901,38 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreatePipelineLibrary(ID3D12Device
|
|||||||
return DXGI_ERROR_UNSUPPORTED;
|
return DXGI_ERROR_UNSUPPORTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct waiting_event_semaphore
|
||||||
|
{
|
||||||
|
HANDLE event;
|
||||||
|
PFN_vkd3d_signal_event signal;
|
||||||
|
uint32_t value;
|
||||||
|
};
|
||||||
|
|
||||||
|
static HRESULT waiting_event_semaphore_signal(HANDLE h)
|
||||||
|
{
|
||||||
|
struct waiting_event_semaphore *s = h;
|
||||||
|
|
||||||
|
if (vkd3d_atomic_decrement_u32(&s->value))
|
||||||
|
return S_OK;
|
||||||
|
|
||||||
|
if (s->event)
|
||||||
|
s->signal(s->event);
|
||||||
|
vkd3d_free(s);
|
||||||
|
|
||||||
|
return S_OK;
|
||||||
|
}
|
||||||
|
|
||||||
static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device9 *iface,
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(ID3D12Device9 *iface,
|
||||||
ID3D12Fence *const *fences, const UINT64 *values, UINT fence_count,
|
ID3D12Fence *const *fences, const UINT64 *values, UINT fence_count,
|
||||||
D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event)
|
D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, HANDLE event)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, fences %p, values %p, fence_count %u, flags %#x, event %p partial stub!\n",
|
struct d3d12_device *device = impl_from_ID3D12Device9(iface);
|
||||||
|
struct waiting_event_semaphore *s;
|
||||||
|
struct d3d12_fence *fence;
|
||||||
|
HRESULT hr = S_OK;
|
||||||
|
unsigned int i;
|
||||||
|
|
||||||
|
TRACE("iface %p, fences %p, values %p, fence_count %u, flags %#x, event %p.\n",
|
||||||
iface, fences, values, fence_count, flags, event);
|
iface, fences, values, fence_count, flags, event);
|
||||||
|
|
||||||
if (flags & ~D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY)
|
if (flags & ~D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY)
|
||||||
@@ -4920,7 +4947,53 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetEventOnMultipleFenceCompletion(
|
|||||||
if (fence_count == 1)
|
if (fence_count == 1)
|
||||||
return ID3D12Fence_SetEventOnCompletion(fences[0], values[0], event);
|
return ID3D12Fence_SetEventOnCompletion(fences[0], values[0], event);
|
||||||
|
|
||||||
|
if (flags)
|
||||||
|
{
|
||||||
|
FIXME("Unhandled flags %#x.\n", flags);
|
||||||
return E_NOTIMPL;
|
return E_NOTIMPL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!event)
|
||||||
|
{
|
||||||
|
FIXME("Unhandled NULL event.\n");
|
||||||
|
return E_NOTIMPL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(s = vkd3d_malloc(sizeof(*s))))
|
||||||
|
{
|
||||||
|
WARN("Failed to allocate semaphore memory.\n");
|
||||||
|
return E_OUTOFMEMORY;
|
||||||
|
}
|
||||||
|
|
||||||
|
s->event = event;
|
||||||
|
s->signal = device->signal_event;
|
||||||
|
s->value = fence_count;
|
||||||
|
|
||||||
|
for (i = 0; i < fence_count; ++i)
|
||||||
|
{
|
||||||
|
fence = unsafe_impl_from_ID3D12Fence(fences[i]);
|
||||||
|
|
||||||
|
vkd3d_mutex_lock(&fence->mutex);
|
||||||
|
|
||||||
|
if (values[i] <= fence->value)
|
||||||
|
{
|
||||||
|
vkd3d_mutex_unlock(&fence->mutex);
|
||||||
|
waiting_event_semaphore_signal(s);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!d3d12_fence_add_waiting_event(fence, s, waiting_event_semaphore_signal, values[i]))
|
||||||
|
{
|
||||||
|
WARN("Failed to add event.\n");
|
||||||
|
s->event = NULL;
|
||||||
|
waiting_event_semaphore_signal(s);
|
||||||
|
hr = E_OUTOFMEMORY;
|
||||||
|
}
|
||||||
|
|
||||||
|
vkd3d_mutex_unlock(&fence->mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return hr;
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device9 *iface,
|
static HRESULT STDMETHODCALLTYPE d3d12_device_SetResidencyPriority(ID3D12Device9 *iface,
|
||||||
|
@@ -410,8 +410,11 @@ struct d3d12_fence
|
|||||||
struct vkd3d_private_store private_store;
|
struct vkd3d_private_store private_store;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
bool d3d12_fence_add_waiting_event(struct d3d12_fence *fence,
|
||||||
|
HANDLE event, PFN_vkd3d_signal_event signal, uint64_t value);
|
||||||
HRESULT d3d12_fence_create(struct d3d12_device *device, uint64_t initial_value,
|
HRESULT d3d12_fence_create(struct d3d12_device *device, uint64_t initial_value,
|
||||||
D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence);
|
D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence);
|
||||||
|
struct d3d12_fence *unsafe_impl_from_ID3D12Fence(ID3D12Fence *iface);
|
||||||
|
|
||||||
VkResult vkd3d_create_timeline_semaphore(const struct d3d12_device *device, uint64_t initial_value,
|
VkResult vkd3d_create_timeline_semaphore(const struct d3d12_device *device, uint64_t initial_value,
|
||||||
VkSemaphore *timeline_semaphore);
|
VkSemaphore *timeline_semaphore);
|
||||||
|
@@ -39055,9 +39055,9 @@ static void test_multi_fence_event(void)
|
|||||||
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
||||||
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
||||||
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
||||||
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
ret = wait_event(event, 0);
|
ret = wait_event(event, 0);
|
||||||
todo ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
||||||
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
||||||
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY, NULL);
|
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY, NULL);
|
||||||
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
|
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
@@ -39075,7 +39075,7 @@ static void test_multi_fence_event(void)
|
|||||||
fence_values[2] = 34;
|
fence_values[2] = 34;
|
||||||
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
||||||
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
||||||
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
ret = wait_event(event, 0);
|
ret = wait_event(event, 0);
|
||||||
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
||||||
hr = ID3D12Fence_Signal(fences[2], 34);
|
hr = ID3D12Fence_Signal(fences[2], 34);
|
||||||
@@ -39089,7 +39089,7 @@ static void test_multi_fence_event(void)
|
|||||||
hr = ID3D12Fence_Signal(fences[1], 33);
|
hr = ID3D12Fence_Signal(fences[1], 33);
|
||||||
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
ret = wait_event(event, 0);
|
ret = wait_event(event, 0);
|
||||||
todo ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
||||||
|
|
||||||
fence_values[0] = 40;
|
fence_values[0] = 40;
|
||||||
fence_values[1] = 41;
|
fence_values[1] = 41;
|
||||||
@@ -39175,13 +39175,13 @@ static void test_multi_fence_event(void)
|
|||||||
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
hr = ID3D12Device1_SetEventOnMultipleFenceCompletion(device1, fences,
|
||||||
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
fence_values, 3, D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL, event);
|
||||||
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
ret = wait_event(event, 0);
|
ret = wait_event(event, 0);
|
||||||
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_TIMEOUT, "Got ret %#x.\n", ret);
|
||||||
hr = ID3D12Fence_Signal(fences[1], 65);
|
hr = ID3D12Fence_Signal(fences[1], 65);
|
||||||
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
ok(hr == S_OK, "Got hr %#x.\n", hr);
|
||||||
ret = wait_event(event, 0);
|
ret = wait_event(event, 0);
|
||||||
todo ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
ok(ret == WAIT_OBJECT_0, "Got ret %#x.\n", ret);
|
||||||
|
|
||||||
fence_values[1] = 67;
|
fence_values[1] = 67;
|
||||||
thread_data.flags = D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL;
|
thread_data.flags = D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL;
|
||||||
|
Reference in New Issue
Block a user