vkd3d-shader/hlsl: Add parser support for BlendState type.

This commit is contained in:
Nikolay Sivov
2024-08-07 12:49:04 +02:00
committed by Henri Verbeet
parent 1be0d99b76
commit 91e88fac2e
Notes: Henri Verbeet 2024-08-12 14:30:49 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/989
8 changed files with 19 additions and 1 deletions

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@ -538,7 +538,7 @@ float4 main() : sv_target { return 0; }
% State blocks are valid for BlendState.
[pixel shader todo]
[pixel shader]
BlendState bs1
{
random_field = 1;