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tests/shader-runner: Add a test for a signed int typed buffer UAV.
Check for backend type mismatches resulting from the absence of signedness in SM 6.
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committed by
Alexandre Julliard
parent
081c9dbc96
commit
9180ea6591
Notes:
Alexandre Julliard
2024-02-22 23:03:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/642
@@ -275,6 +275,7 @@ static inline void check_readback_data_vec4_(unsigned int line, const struct res
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got.x, got.y, got.z, got.w, expected->x, expected->y, expected->z, expected->w, x, y);
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}
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#define check_readback_data_ivec4(a, b, c) check_readback_data_uvec4_(__LINE__, a, b, (const struct uvec4 *)(c))
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#define check_readback_data_uvec4(a, b, c) check_readback_data_uvec4_(__LINE__, a, b, c)
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static inline void check_readback_data_uvec4_(unsigned int line, const struct resource_readback *rb,
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const RECT *rect, const struct uvec4 *expected)
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