tests/shader-runner: Add a test for a signed int typed buffer UAV.

Check for backend type mismatches resulting from the absence of
signedness in SM 6.
This commit is contained in:
Conor McCarthy
2024-02-01 16:02:58 +10:00
committed by Alexandre Julliard
parent 081c9dbc96
commit 9180ea6591
Notes: Alexandre Julliard 2024-02-22 23:03:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/642
4 changed files with 40 additions and 6 deletions

View File

@@ -164,6 +164,26 @@ float4 main() : sv_target1
return 0;
}
[uav 1]
format r32g32b32a32 sint
size (buffer, 2)
1 2 3 4 5 6 7 8
[pixel shader]
RWBuffer<int4> u : register(u1);
float4 main() : sv_target
{
u[0] = int4(11, -12, 13, -14);
u[1] = int4(-15, 16, -17, 18);
return 0;
}
[test]
todo(sm>=6) draw quad
probe uav 1 (0) rgbai (11, -12, 13, -14)
probe uav 1 (1) rgbai (-15, 16, -17, 18)
[uav 2]
size (buffer, 1)
0.1 0.2 0.3 0.4