vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.

This commit is contained in:
Zebediah Figura
2024-03-03 23:58:15 -06:00
committed by Alexandre Julliard
parent 5c637d68da
commit 9177df883e
Notes: Alexandre Julliard 2024-03-04 23:20:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/685
2 changed files with 42 additions and 0 deletions

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@@ -64,6 +64,7 @@
#define TAG_RDEF VKD3D_MAKE_TAG('R', 'D', 'E', 'F')
#define TAG_RTS0 VKD3D_MAKE_TAG('R', 'T', 'S', '0')
#define TAG_SDBG VKD3D_MAKE_TAG('S', 'D', 'B', 'G')
#define TAG_SFI0 VKD3D_MAKE_TAG('S', 'F', 'I', '0')
#define TAG_SHDR VKD3D_MAKE_TAG('S', 'H', 'D', 'R')
#define TAG_SHEX VKD3D_MAKE_TAG('S', 'H', 'E', 'X')
#define TAG_STAT VKD3D_MAKE_TAG('S', 'T', 'A', 'T')