vkd3d-shader: Rename vkd3d_sm4_immconst_type to vkd3d_sm4_dimension.

These bits are used in all register tokens, not just immediate constants.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2020-08-11 16:05:17 -05:00
committed by Alexandre Julliard
parent a8937ede3a
commit 90eb138f22

View File

@@ -96,8 +96,8 @@
#define VKD3D_SM4_SWIZZLE_TYPE_SHIFT 2 #define VKD3D_SM4_SWIZZLE_TYPE_SHIFT 2
#define VKD3D_SM4_SWIZZLE_TYPE_MASK (0x3u << VKD3D_SM4_SWIZZLE_TYPE_SHIFT) #define VKD3D_SM4_SWIZZLE_TYPE_MASK (0x3u << VKD3D_SM4_SWIZZLE_TYPE_SHIFT)
#define VKD3D_SM4_IMMCONST_TYPE_SHIFT 0 #define VKD3D_SM4_DIMENSION_SHIFT 0
#define VKD3D_SM4_IMMCONST_TYPE_MASK (0x3u << VKD3D_SM4_IMMCONST_TYPE_SHIFT) #define VKD3D_SM4_DIMENSION_MASK (0x3u << VKD3D_SM4_DIMENSION_SHIFT)
#define VKD3D_SM4_WRITEMASK_SHIFT 4 #define VKD3D_SM4_WRITEMASK_SHIFT 4
#define VKD3D_SM4_WRITEMASK_MASK (0xfu << VKD3D_SM4_WRITEMASK_SHIFT) #define VKD3D_SM4_WRITEMASK_MASK (0xfu << VKD3D_SM4_WRITEMASK_SHIFT)
@@ -396,10 +396,11 @@ enum vkd3d_sm4_swizzle_type
VKD3D_SM4_SWIZZLE_SCALAR = 0x2, VKD3D_SM4_SWIZZLE_SCALAR = 0x2,
}; };
enum vkd3d_sm4_immconst_type enum vkd3d_sm4_dimension
{ {
VKD3D_SM4_IMMCONST_SCALAR = 0x1, VKD3D_SM4_DIMENSION_NONE = 0x0,
VKD3D_SM4_IMMCONST_VEC4 = 0x2, VKD3D_SM4_DIMENSION_SCALAR = 0x1,
VKD3D_SM4_DIMENSION_VEC4 = 0x2,
}; };
enum vkd3d_sm4_resource_type enum vkd3d_sm4_resource_type
@@ -1573,12 +1574,11 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
if (register_type == VKD3D_SM4_RT_IMMCONST) if (register_type == VKD3D_SM4_RT_IMMCONST)
{ {
enum vkd3d_sm4_immconst_type immconst_type = enum vkd3d_sm4_dimension dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT;
(token & VKD3D_SM4_IMMCONST_TYPE_MASK) >> VKD3D_SM4_IMMCONST_TYPE_SHIFT;
switch (immconst_type) switch (dimension)
{ {
case VKD3D_SM4_IMMCONST_SCALAR: case VKD3D_SM4_DIMENSION_SCALAR:
param->immconst_type = VKD3D_IMMCONST_SCALAR; param->immconst_type = VKD3D_IMMCONST_SCALAR;
if (end - *ptr < 1) if (end - *ptr < 1)
{ {
@@ -1589,7 +1589,7 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
*ptr += 1; *ptr += 1;
break; break;
case VKD3D_SM4_IMMCONST_VEC4: case VKD3D_SM4_DIMENSION_VEC4:
param->immconst_type = VKD3D_IMMCONST_VEC4; param->immconst_type = VKD3D_IMMCONST_VEC4;
if (end - *ptr < VKD3D_VEC4_SIZE) if (end - *ptr < VKD3D_VEC4_SIZE)
{ {
@@ -1601,7 +1601,7 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
break; break;
default: default:
FIXME("Unhandled immediate constant type %#x.\n", immconst_type); FIXME("Unhandled dimension %#x.\n", dimension);
break; break;
} }
} }