vkd3d-shader/msl: Implement VSIR_OP_UMAX and VSIR_OP_UMIN.

This commit is contained in:
Henri Verbeet
2025-05-28 15:43:39 +02:00
parent ed464a4f4c
commit 90b6412daa
Notes: Henri Verbeet 2025-07-14 18:53:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1609
3 changed files with 4 additions and 2 deletions

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@@ -86,7 +86,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 uint 7
todo(msl) draw quad
draw quad
probe (0, 0) rgba(38.0, 5.0, 7.0, 0.0)
[rtv 0]