vkd3d-shader/msl: Implement VSIR_OP_UDIV_SIMPLE.

This commit is contained in:
Henri Verbeet
2025-09-22 17:03:21 +02:00
parent 11e5b83e79
commit 90758b7ca8
Notes: Henri Verbeet 2025-10-14 16:33:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1787
3 changed files with 15 additions and 12 deletions

View File

@@ -236,7 +236,7 @@ uniform 0 uint 0xfffe
uniform 4 uint 0xb
uniform 8 uint 0xffff
uniform 12 uint 0xffff
todo(msl) draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) u32(0x10, 2, 0x10, 0x3333)
[require]