libs/vkd3d: Implement internal reference counting for resources.

For swapchain back buffers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-01-24 14:33:37 +01:00
committed by Alexandre Julliard
parent a25a2086a5
commit 9075722128
5 changed files with 132 additions and 5 deletions

View File

@@ -332,6 +332,30 @@ static void d3d12_resource_destroy(struct d3d12_resource *resource, struct d3d12
VK_CALL(vkFreeMemory(device->vk_device, resource->vk_memory, NULL));
}
static ULONG d3d12_resource_incref(struct d3d12_resource *resource)
{
ULONG refcount = InterlockedIncrement(&resource->internal_refcount);
TRACE("%p increasing refcount to %u.\n", resource, refcount);
return refcount;
}
static ULONG d3d12_resource_decref(struct d3d12_resource *resource)
{
ULONG refcount = InterlockedDecrement(&resource->internal_refcount);
TRACE("%p decreasing refcount to %u.\n", resource, refcount);
if (!refcount)
{
d3d12_resource_destroy(resource, resource->device);
vkd3d_free(resource);
}
return refcount;
}
/* ID3D12Resource */
static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface)
{
@@ -367,6 +391,14 @@ static ULONG STDMETHODCALLTYPE d3d12_resource_AddRef(ID3D12Resource *iface)
TRACE("%p increasing refcount to %u.\n", resource, refcount);
if (refcount == 1)
{
struct d3d12_device *device = resource->device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
d3d12_resource_incref(resource);
}
return refcount;
}
@@ -381,8 +413,7 @@ static ULONG STDMETHODCALLTYPE d3d12_resource_Release(ID3D12Resource *iface)
{
struct d3d12_device *device = resource->device;
d3d12_resource_destroy(resource, device);
vkd3d_free(resource);
d3d12_resource_decref(resource);
ID3D12Device_Release(&device->ID3D12Device_iface);
}
@@ -641,6 +672,7 @@ static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, st
resource->ID3D12Resource_iface.lpVtbl = &d3d12_resource_vtbl;
resource->refcount = 1;
resource->internal_refcount = 1;
resource->desc = *desc;
@@ -773,6 +805,7 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
object->ID3D12Resource_iface.lpVtbl = &d3d12_resource_vtbl;
object->refcount = 1;
object->internal_refcount = 1;
object->desc = *desc;
object->u.vk_image = vk_image;
object->vk_memory = VK_NULL_HANDLE;
@@ -793,6 +826,18 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
return S_OK;
}
ULONG vkd3d_resource_incref(ID3D12Resource *resource)
{
TRACE("resource %p.\n", resource);
return d3d12_resource_incref(impl_from_ID3D12Resource(resource));
}
ULONG vkd3d_resource_decref(ID3D12Resource *resource)
{
TRACE("resource %p.\n", resource);
return d3d12_resource_decref(impl_from_ID3D12Resource(resource));
}
/* CBVs, SRVs, UAVs */
static struct vkd3d_view *vkd3d_view_create(void)
{

View File

@@ -15,6 +15,8 @@ global:
vkd3d_instance_get_vk_instance;
vkd3d_instance_incref;
vkd3d_release_vk_queue;
vkd3d_resource_decref;
vkd3d_resource_incref;
vkd3d_serialize_root_signature;
local: *;

View File

@@ -183,6 +183,7 @@ struct d3d12_resource
{
ID3D12Resource ID3D12Resource_iface;
LONG refcount;
LONG internal_refcount;
D3D12_RESOURCE_DESC desc;