From 8e6c526779604b033abe6b3f788f26e6946f5698 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Tue, 22 Mar 2022 13:06:06 -0500 Subject: [PATCH] vkd3d-shader/hlsl: Write SM4 bitwise NOT instructions. Signed-off-by: Zebediah Figura Signed-off-by: Francisco Casas Signed-off-by: Matteo Bruni Signed-off-by: Giovanni Mascellani Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/hlsl_sm4.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 5ca7646f..c1e93e93 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1568,6 +1568,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, } break; + case HLSL_OP1_BIT_NOT: + assert(type_is_integer(dst_type)); + write_sm4_unary_op(buffer, VKD3D_SM4_OP_NOT, &expr->node, arg1, 0); + break; + case HLSL_OP1_CAST: write_sm4_cast(ctx, buffer, expr); break;