tests: Add some tests for 'technique' token behaviour.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-10-12 12:51:52 +02:00
committed by Alexandre Julliard
parent 214d44fb11
commit 8e5c8c1725
Notes: Alexandre Julliard 2023-10-31 22:39:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/114
4 changed files with 273 additions and 0 deletions

View File

@@ -0,0 +1,83 @@
[require]
shader model >= 5.0
shader model < 6.0
[pixel shader fail todo]
float4 main() : sv_target
{
float4 teChnique = {0, 0, 0, 0};
return teChnique;
}
[pixel shader]
float4 main() : sv_target
{
float4 teChnique10 = {0, 0, 0, 0};
return teChnique10;
}
[pixel shader]
float4 main() : sv_target
{
float4 teChnique11 = {0, 0, 0, 0};
return teChnique11;
}
[effect todo]
technique
{
}
technique10
{
}
% Effects without techniques are allowed for fx_5_0
[effect todo]
float4 f;
% fx_2_0 keyword is allowed with fx_5_0 profiles
[effect todo]
technique
{
}
technique11
{
}
[effect fail]
technique
{
}
tEchnique10
{
}
[effect fail]
technique
{
}
tEchnique11
{
}
[effect fail]
float4 technique;
[effect fail]
float4 technIque;
[effect fail]
float4 technique10;
[effect fail]
float4 technique11;
[effect todo]
float4 technIque10;
[effect todo]
float4 technIque11;