mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/spirv: Support bool source in spirv_compiler_emit_discard().
This commit is contained in:
parent
6b6e4bc212
commit
8d947ce868
Notes:
Alexandre Julliard
2024-03-27 23:08:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/736
@ -8007,6 +8007,7 @@ static void spirv_compiler_emit_discard(struct spirv_compiler *compiler,
|
||||
* a mismatch between the VSIR structure and the SPIR-V one, which would cause problems if
|
||||
* structurisation is necessary. Therefore we emit it as a function call. */
|
||||
condition_id = spirv_compiler_emit_load_src(compiler, src, VKD3DSP_WRITEMASK_0);
|
||||
if (src->reg.data_type != VKD3D_DATA_BOOL)
|
||||
condition_id = spirv_compiler_emit_int_to_bool(compiler,
|
||||
instruction->flags, src->reg.data_type, 1, condition_id);
|
||||
void_id = vkd3d_spirv_get_op_type_void(builder);
|
||||
|
Loading…
Reference in New Issue
Block a user