mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Get rid of the RESOURCE data type.
This commit is contained in:
committed by
Henri Verbeet
parent
e58726310b
commit
8d85ea2dc5
Notes:
Henri Verbeet
2024-09-26 17:50:08 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1121
@@ -675,7 +675,6 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
|
||||
{
|
||||
[VKD3D_DATA_FLOAT ] = "float",
|
||||
[VKD3D_DATA_INT ] = "int",
|
||||
[VKD3D_DATA_RESOURCE ] = "resource",
|
||||
[VKD3D_DATA_UINT ] = "uint",
|
||||
[VKD3D_DATA_UNORM ] = "unorm",
|
||||
[VKD3D_DATA_SNORM ] = "snorm",
|
||||
@@ -1227,7 +1226,6 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
case VKD3D_DATA_INT:
|
||||
shader_print_int_literal(compiler, "", reg->u.immconst_u32[0], "");
|
||||
break;
|
||||
case VKD3D_DATA_RESOURCE:
|
||||
case VKD3D_DATA_UINT:
|
||||
shader_print_uint_literal(compiler, "", reg->u.immconst_u32[0], "");
|
||||
break;
|
||||
@@ -1263,7 +1261,6 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
|
||||
shader_print_int_literal(compiler, ", ", reg->u.immconst_u32[2], "");
|
||||
shader_print_int_literal(compiler, ", ", reg->u.immconst_u32[3], "");
|
||||
break;
|
||||
case VKD3D_DATA_RESOURCE:
|
||||
case VKD3D_DATA_UINT:
|
||||
shader_print_uint_literal(compiler, "", reg->u.immconst_u32[0], "");
|
||||
shader_print_uint_literal(compiler, ", ", reg->u.immconst_u32[1], "");
|
||||
|
Reference in New Issue
Block a user