vkd3d-shader/hlsl: Parse clip() function.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-06-08 12:42:50 +02:00
committed by Alexandre Julliard
parent 6ef0213135
commit 8d84e206ab
Notes: Alexandre Julliard 2023-06-27 23:33:42 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/211
4 changed files with 45 additions and 10 deletions

View File

@@ -4780,7 +4780,7 @@ static void write_sm4_jump(struct hlsl_ctx *ctx,
instr.opcode = VKD3D_SM4_OP_BREAK;
break;
case HLSL_IR_JUMP_DISCARD:
case HLSL_IR_JUMP_DISCARD_NZ:
{
instr.opcode = VKD3D_SM4_OP_DISCARD | VKD3D_SM4_CONDITIONAL_NZ;