vkd3d-shader/hlsl: Parse clip() function.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-06-08 12:42:50 +02:00
committed by Alexandre Julliard
parent 6ef0213135
commit 8d84e206ab
Notes: Alexandre Julliard 2023-06-27 23:33:42 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/211
4 changed files with 45 additions and 10 deletions

View File

@@ -558,7 +558,8 @@ enum hlsl_ir_jump_type
{
HLSL_IR_JUMP_BREAK,
HLSL_IR_JUMP_CONTINUE,
HLSL_IR_JUMP_DISCARD,
HLSL_IR_JUMP_DISCARD_NEG,
HLSL_IR_JUMP_DISCARD_NZ,
HLSL_IR_JUMP_RETURN,
};
@@ -566,7 +567,7 @@ struct hlsl_ir_jump
{
struct hlsl_ir_node node;
enum hlsl_ir_jump_type type;
/* Argument used for HLSL_IR_JUMP_DISCARD. */
/* Argument used for HLSL_IR_JUMP_DISCARD_NZ and HLSL_IR_JUMP_DISCARD_NEG. */
struct hlsl_src condition;
};