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tests/d3d12: Test multiple descriptions in test_resource_allocation_info().
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Notes:
Alexandre Julliard
2024-02-01 23:07:43 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/617
@ -32138,6 +32138,7 @@ static void test_resource_allocation_info(void)
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D3D12_RESOURCE_ALLOCATION_INFO info;
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D3D12_RESOURCE_ALLOCATION_INFO info;
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D3D12_RESOURCE_DESC desc;
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D3D12_RESOURCE_DESC desc;
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ID3D12Device *device;
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ID3D12Device *device;
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uint64_t total = 0;
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unsigned int i, j;
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unsigned int i, j;
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ULONG refcount;
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ULONG refcount;
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@ -32184,6 +32185,7 @@ static void test_resource_allocation_info(void)
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{1024, 1024, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM},
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{1024, 1024, 1, 0, DXGI_FORMAT_R8G8B8A8_UNORM},
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{260, 512, 1, 1, DXGI_FORMAT_BC1_UNORM},
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{260, 512, 1, 1, DXGI_FORMAT_BC1_UNORM},
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};
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};
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D3D12_RESOURCE_DESC desc_array[ARRAY_SIZE(texture_tests)];
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if (!(device = create_device()))
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if (!(device = create_device()))
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{
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{
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@ -32249,6 +32251,8 @@ static void test_resource_allocation_info(void)
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ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
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ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
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"Got unexpected alignment %"PRIu64".\n", info.Alignment);
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"Got unexpected alignment %"PRIu64".\n", info.Alignment);
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check_alignment(info.SizeInBytes, info.Alignment);
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check_alignment(info.SizeInBytes, info.Alignment);
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if (i >= 6)
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total += info.SizeInBytes;
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desc.Alignment = D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT;
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desc.Alignment = D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT;
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info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
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info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc);
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@ -32257,6 +32261,7 @@ static void test_resource_allocation_info(void)
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if (i < 6)
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if (i < 6)
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{
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{
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check_alignment(info.SizeInBytes, info.Alignment);
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check_alignment(info.SizeInBytes, info.Alignment);
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total += info.SizeInBytes;
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}
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}
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else
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else
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{
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{
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@ -32267,6 +32272,25 @@ static void test_resource_allocation_info(void)
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}
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}
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}
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}
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for (i = 0; i < ARRAY_SIZE(texture_tests); ++i)
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{
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desc_array[i] = desc;
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desc_array[i].Width = texture_tests[i].width;
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desc_array[i].Height = texture_tests[i].height;
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desc_array[i].DepthOrArraySize = texture_tests[i].array_size;
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desc_array[i].MipLevels = texture_tests[i].miplevels;
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desc_array[i].Format = texture_tests[i].format;
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desc_array[i].Alignment = (i < 6) ? D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
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: D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
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}
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info = ID3D12Device_GetResourceAllocationInfo(device, 0, ARRAY_SIZE(desc_array), desc_array);
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todo
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ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
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"Got unexpected alignment %"PRIu64".\n", info.Alignment);
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check_alignment(info.SizeInBytes, info.Alignment);
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todo
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ok(info.SizeInBytes >= total, "Got unexpected size %"PRIu64".\n", info.SizeInBytes);
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refcount = ID3D12Device_Release(device);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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}
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}
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