vkd3d-shader/ir: Use vsir_data_type_get_name() in vsir_validate_dst_param().

This commit is contained in:
Henri Verbeet
2025-08-29 21:21:39 +02:00
parent eb5347278e
commit 8c94dc871d
Notes: Henri Verbeet 2025-09-04 14:11:35 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1711

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@@ -10009,7 +10009,8 @@ static void vsir_validate_dst_param(struct validation_context *ctx,
default:
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid data type %#x for destination with saturate modifier.", dst->reg.data_type);
"Invalid data type \"%s\" (%#x) for destination with saturate modifier.",
vsir_data_type_get_name(dst->reg.data_type, "<unknown>"), dst->reg.data_type);
break;
}
@@ -10028,7 +10029,8 @@ static void vsir_validate_dst_param(struct validation_context *ctx,
case 15:
if (dst->reg.data_type != VSIR_DATA_F32)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid data type %#x for destination with shift.", dst->reg.data_type);
"Invalid data type \"%s\" (%#x) for destination with shift.",
vsir_data_type_get_name(dst->reg.data_type, "<unknown>"), dst->reg.data_type);
break;
default: