mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Implement #include.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
568983596e
commit
8c927c491c
@ -34,6 +34,22 @@ struct preproc_if_state
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bool seen_else;
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};
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struct preproc_buffer
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{
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void *lexer_buffer;
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struct vkd3d_shader_location location;
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};
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struct preproc_file
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{
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struct preproc_buffer buffer;
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struct vkd3d_shader_code code;
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char *filename;
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struct preproc_if_state *if_stack;
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size_t if_count, if_stack_size;
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};
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struct preproc_macro
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{
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struct rb_entry entry;
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@ -42,14 +58,14 @@ struct preproc_macro
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struct preproc_ctx
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{
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const struct vkd3d_shader_preprocess_info *preprocess_info;
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void *scanner;
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struct vkd3d_shader_message_context *message_context;
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struct vkd3d_string_buffer buffer;
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struct vkd3d_shader_location location;
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struct preproc_if_state *if_stack;
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size_t if_count, if_stack_size;
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struct preproc_file *file_stack;
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size_t file_count, file_stack_size;
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struct rb_tree macros;
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@ -61,8 +77,16 @@ struct preproc_ctx
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bool error;
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};
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void preproc_close_include(struct preproc_ctx *ctx, const struct vkd3d_shader_code *code) DECLSPEC_HIDDEN;
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void preproc_free_macro(struct preproc_macro *macro) DECLSPEC_HIDDEN;
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bool preproc_push_include(struct preproc_ctx *ctx, char *filename, const struct vkd3d_shader_code *code) DECLSPEC_HIDDEN;
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void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
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static inline struct preproc_file *preproc_get_top_file(struct preproc_ctx *ctx)
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{
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assert(ctx->file_count);
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return &ctx->file_stack[ctx->file_count - 1];
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}
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#endif
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@ -50,6 +50,8 @@ static void update_location(struct preproc_ctx *ctx);
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%s C_COMMENT
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%s CXX_COMMENT
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%s INCLUDE
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NEWLINE \r?\n
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WS [ \t]
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IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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@ -61,6 +63,7 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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<CXX_COMMENT>\\{NEWLINE} {}
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<CXX_COMMENT>\n {
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yy_pop_state(yyscanner);
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BEGIN(INITIAL);
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return T_NEWLINE;
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}
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<C_COMMENT>"*/" {yy_pop_state(yyscanner);}
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@ -87,6 +90,9 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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<INITIAL>">>"=? {return T_TEXT;}
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<INITIAL>[-+*/%&|^=><!]= {return T_TEXT;}
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<INCLUDE>\"[^"]*\" {return T_STRING;}
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<INCLUDE>\<[^>]*\> {return T_STRING;}
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/* C strings (including escaped quotes). */
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<INITIAL>\"([^"\\]|\\.)*\" {return T_TEXT;}
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@ -100,6 +106,12 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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for (p = yytext + 1; strchr(" \t", *p); ++p)
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;
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if (!strcmp(p, "include"))
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{
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BEGIN(INCLUDE);
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return T_INCLUDE;
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}
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if (!strcmp(p, "define"))
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return T_DEFINE;
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if (!strcmp(p, "elif"))
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@ -120,8 +132,11 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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return T_TEXT;
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}
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<INITIAL>\\{NEWLINE} {}
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<INITIAL>{NEWLINE} {return T_NEWLINE;}
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<INITIAL,INCLUDE>\\{NEWLINE} {}
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<INITIAL,INCLUDE>{NEWLINE} {
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BEGIN(INITIAL);
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return T_NEWLINE;
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}
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<INITIAL>{WS}+ {}
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<INITIAL>. {return T_TEXT;}
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@ -130,30 +145,59 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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static void update_location(struct preproc_ctx *ctx)
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{
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struct preproc_buffer *buffer = &preproc_get_top_file(ctx)->buffer;
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unsigned int i, leng = yyget_leng(ctx->scanner);
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const char *text = yyget_text(ctx->scanner);
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/* We want to do this here, rather than before calling yylex(), because
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* some tokens are skipped by the lexer. */
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*yyget_lloc(ctx->scanner) = ctx->location;
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*yyget_lloc(ctx->scanner) = buffer->location;
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for (i = 0; i < leng; ++i)
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{
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++ctx->location.column;
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++buffer->location.column;
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if (text[i] == '\n')
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{
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ctx->location.column = 1;
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++ctx->location.line;
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buffer->location.column = 1;
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++buffer->location.line;
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}
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}
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}
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static void preproc_pop_buffer(struct preproc_ctx *ctx)
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{
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struct preproc_file *file = preproc_get_top_file(ctx);
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if (ctx->file_count > 1)
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preproc_close_include(ctx, &file->code);
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if (file->if_count)
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{
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const struct vkd3d_shader_location loc = {.source_name = file->filename};
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preproc_warning(ctx, &loc, VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF, "Unterminated #if block.");
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}
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vkd3d_free(file->if_stack);
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vkd3d_free(file->filename);
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yy_delete_buffer(file->buffer.lexer_buffer, ctx->scanner);
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--ctx->file_count;
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TRACE("File stack size is now %zu.\n", ctx->file_count);
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if (ctx->file_count)
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yy_switch_to_buffer(ctx->file_stack[ctx->file_count - 1].buffer.lexer_buffer, ctx->scanner);
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}
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static bool preproc_is_writing(struct preproc_ctx *ctx)
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{
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if (!ctx->if_count)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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if (!file->if_count)
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return true;
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return ctx->if_stack[ctx->if_count - 1].current_true;
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return file->if_stack[file->if_count - 1].current_true;
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}
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static int return_token(int token, YYSTYPE *lval, const char *text)
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@ -162,6 +206,7 @@ static int return_token(int token, YYSTYPE *lval, const char *text)
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{
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case T_IDENTIFIER:
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case T_INTEGER:
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case T_STRING:
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case T_TEXT:
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if (!(lval->string = vkd3d_strdup(text)))
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return 0;
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@ -181,8 +226,14 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
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int token;
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if (ctx->last_was_eof)
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return 0;
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{
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preproc_pop_buffer(ctx);
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if (!ctx->file_count)
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return 0;
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}
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ctx->last_was_eof = false;
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assert(ctx->file_count);
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if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
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{
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ctx->last_was_eof = true;
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@ -205,6 +256,7 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
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case T_IF:
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case T_IFDEF:
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case T_IFNDEF:
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case T_INCLUDE:
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ctx->current_directive = token;
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break;
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@ -240,6 +292,26 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
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}
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}
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bool preproc_push_include(struct preproc_ctx *ctx, char *filename, const struct vkd3d_shader_code *code)
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{
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struct preproc_file *file;
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if (!vkd3d_array_reserve((void **)&ctx->file_stack, &ctx->file_stack_size,
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ctx->file_count + 1, sizeof(*ctx->file_stack)))
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return false;
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file = &ctx->file_stack[ctx->file_count++];
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memset(file, 0, sizeof(*file));
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file->code = *code;
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file->filename = filename;
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file->buffer.lexer_buffer = yy_scan_bytes(code->code, code->size, ctx->scanner);
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file->buffer.location.source_name = file->filename;
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file->buffer.location.line = 1;
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file->buffer.location.column = 1;
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TRACE("File stack size is now %zu.\n", ctx->file_count);
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ctx->last_was_newline = true;
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return true;
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}
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static int preproc_macro_compare(const void *key, const struct rb_entry *entry)
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{
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const struct preproc_macro *macro = RB_ENTRY_VALUE(entry, struct preproc_macro, entry);
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@ -256,35 +328,40 @@ static void preproc_macro_rb_free(struct rb_entry *entry, void *ctx)
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int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
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struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
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{
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static const struct vkd3d_shader_preprocess_info default_preprocess_info = {0};
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struct preproc_ctx ctx = {0};
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YY_BUFFER_STATE top_buffer;
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char *source_name;
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void *output_code;
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vkd3d_string_buffer_init(&ctx.buffer);
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rb_init(&ctx.macros, preproc_macro_compare);
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if (!(ctx.preprocess_info = vkd3d_find_struct(compile_info->next, PREPROCESS_INFO)))
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ctx.preprocess_info = &default_preprocess_info;
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ctx.message_context = message_context;
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ctx.location.source_name = compile_info->source_name;
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ctx.location.line = 1;
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ctx.location.column = 1;
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if (!(source_name = vkd3d_strdup(compile_info->source_name ? compile_info->source_name : "<anonymous>")))
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{
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vkd3d_string_buffer_cleanup(&ctx.buffer);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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yylex_init_extra(&ctx, &ctx.scanner);
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top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner);
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ctx.last_was_newline = true;
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if (!preproc_push_include(&ctx, source_name, &compile_info->source))
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{
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yylex_destroy(ctx.scanner);
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vkd3d_free(source_name);
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vkd3d_string_buffer_cleanup(&ctx.buffer);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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preproc_yyparse(ctx.scanner, &ctx);
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yy_delete_buffer(top_buffer, ctx.scanner);
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while (ctx.file_count)
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preproc_pop_buffer(&ctx);
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yylex_destroy(ctx.scanner);
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if (ctx.if_count)
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{
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const struct vkd3d_shader_location loc = {.source_name = ctx.location.source_name};
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preproc_warning(&ctx, &loc, VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF, "Unterminated #if block.");
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}
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vkd3d_free(ctx.if_stack);
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rb_destroy(&ctx.macros, preproc_macro_rb_free, NULL);
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vkd3d_free(ctx.file_stack);
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if (ctx.error)
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{
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@ -23,6 +23,8 @@
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#include "vkd3d_shader_private.h"
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#include "preproc.h"
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#include <stdio.h>
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#include <sys/stat.h>
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#define PREPROC_YYLTYPE struct vkd3d_shader_location
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@ -105,18 +107,24 @@ void preproc_free_macro(struct preproc_macro *macro)
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static bool preproc_was_writing(struct preproc_ctx *ctx)
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{
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if (ctx->if_count < 2)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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/* This applies across files, since we can't #include anyway if we weren't
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* writing. */
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if (file->if_count < 2)
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return true;
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return ctx->if_stack[ctx->if_count - 2].current_true;
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return file->if_stack[file->if_count - 2].current_true;
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}
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static bool preproc_push_if(struct preproc_ctx *ctx, bool condition)
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{
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struct preproc_file *file = preproc_get_top_file(ctx);
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struct preproc_if_state *state;
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if (!vkd3d_array_reserve((void **)&ctx->if_stack, &ctx->if_stack_size, ctx->if_count + 1, sizeof(*ctx->if_stack)))
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if (!vkd3d_array_reserve((void **)&file->if_stack, &file->if_stack_size,
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file->if_count + 1, sizeof(*file->if_stack)))
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return false;
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state = &ctx->if_stack[ctx->if_count++];
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state = &file->if_stack[file->if_count++];
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state->current_true = condition && preproc_was_writing(ctx);
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state->seen_true = condition;
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state->seen_else = false;
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@ -155,6 +163,93 @@ static uint32_t preproc_parse_integer(const char *s)
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return ret;
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}
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static int default_open_include(const char *filename, bool local,
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const char *parent_data, void *context, struct vkd3d_shader_code *out)
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{
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uint8_t *data, *new_data;
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size_t size = 4096;
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struct stat st;
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size_t pos = 0;
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size_t ret;
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FILE *f;
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if (!(f = fopen(filename, "rb")))
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{
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ERR("Unable to open %s for reading.\n", debugstr_a(filename));
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return VKD3D_ERROR;
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}
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if (fstat(fileno(f), &st) == -1)
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{
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ERR("Could not stat file %s.\n", debugstr_a(filename));
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fclose(f);
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return VKD3D_ERROR;
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}
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if (S_ISREG(st.st_mode))
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size = st.st_size;
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if (!(data = vkd3d_malloc(size)))
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{
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fclose(f);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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for (;;)
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{
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if (pos >= size)
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{
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if (size > SIZE_MAX / 2 || !(new_data = vkd3d_realloc(data, size * 2)))
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{
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vkd3d_free(data);
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fclose(f);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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data = new_data;
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size *= 2;
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}
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if (!(ret = fread(&data[pos], 1, size - pos, f)))
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break;
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pos += ret;
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}
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if (!feof(f))
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{
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vkd3d_free(data);
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return VKD3D_ERROR;
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}
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fclose(f);
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out->code = data;
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out->size = pos;
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return VKD3D_OK;
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}
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static void default_close_include(const struct vkd3d_shader_code *code, void *context)
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{
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vkd3d_free((void *)code->code);
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}
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void preproc_close_include(struct preproc_ctx *ctx, const struct vkd3d_shader_code *code)
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{
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PFN_vkd3d_shader_close_include close_include = ctx->preprocess_info->pfn_close_include;
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if (!close_include)
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close_include = default_close_include;
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close_include(code, ctx->preprocess_info->include_context);
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}
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static const void *get_parent_data(struct preproc_ctx *ctx)
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{
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if (ctx->file_count == 1)
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return NULL;
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return preproc_get_top_file(ctx)->code.code;
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}
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}
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%define api.prefix {preproc_yy}
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@ -174,6 +269,7 @@ static uint32_t preproc_parse_integer(const char *s)
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%token <string> T_IDENTIFIER
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%token <string> T_INTEGER
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%token <string> T_STRING
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%token <string> T_TEXT
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%token T_NEWLINE
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@ -185,6 +281,7 @@ static uint32_t preproc_parse_integer(const char *s)
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%token T_IF "#if"
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%token T_IFDEF "#ifdef"
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%token T_IFNDEF "#ifndef"
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%token T_INCLUDE "#include"
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%type <integer> expr
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%type <string> body_token
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@ -233,9 +330,11 @@ directive
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}
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| T_ELIF expr T_NEWLINE
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{
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if (ctx->if_count)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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if (file->if_count)
|
||||
{
|
||||
struct preproc_if_state *state = &ctx->if_stack[ctx->if_count - 1];
|
||||
struct preproc_if_state *state = &file->if_stack[file->if_count - 1];
|
||||
|
||||
if (state->seen_else)
|
||||
{
|
||||
@ -255,9 +354,11 @@ directive
|
||||
}
|
||||
| T_ELSE T_NEWLINE
|
||||
{
|
||||
if (ctx->if_count)
|
||||
const struct preproc_file *file = preproc_get_top_file(ctx);
|
||||
|
||||
if (file->if_count)
|
||||
{
|
||||
struct preproc_if_state *state = &ctx->if_stack[ctx->if_count - 1];
|
||||
struct preproc_if_state *state = &file->if_stack[file->if_count - 1];
|
||||
|
||||
if (state->seen_else)
|
||||
{
|
||||
@ -277,12 +378,46 @@ directive
|
||||
}
|
||||
| T_ENDIF T_NEWLINE
|
||||
{
|
||||
if (ctx->if_count)
|
||||
--ctx->if_count;
|
||||
struct preproc_file *file = preproc_get_top_file(ctx);
|
||||
|
||||
if (file->if_count)
|
||||
--file->if_count;
|
||||
else
|
||||
preproc_warning(ctx, &@$, VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE,
|
||||
"Ignoring #endif without prior #if.");
|
||||
}
|
||||
| T_INCLUDE T_STRING T_NEWLINE
|
||||
{
|
||||
PFN_vkd3d_shader_open_include open_include = ctx->preprocess_info->pfn_open_include;
|
||||
struct vkd3d_shader_code code;
|
||||
char *filename;
|
||||
int result;
|
||||
|
||||
if (!(filename = vkd3d_malloc(strlen($2) - 1)))
|
||||
YYABORT;
|
||||
|
||||
if (!open_include)
|
||||
open_include = default_open_include;
|
||||
|
||||
memcpy(filename, $2 + 1, strlen($2) - 2);
|
||||
filename[strlen($2) - 2] = 0;
|
||||
|
||||
if (!(result = open_include(filename, $2[0] == '"', get_parent_data(ctx),
|
||||
ctx->preprocess_info->include_context, &code)))
|
||||
{
|
||||
if (!preproc_push_include(ctx, filename, &code))
|
||||
{
|
||||
preproc_close_include(ctx, &code);
|
||||
vkd3d_free(filename);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
preproc_error(ctx, &@$, VKD3D_SHADER_ERROR_PP_INCLUDE_FAILED, "Failed to open %s.", $2);
|
||||
vkd3d_free(filename);
|
||||
}
|
||||
vkd3d_free($2);
|
||||
}
|
||||
|
||||
expr
|
||||
: T_INTEGER
|
||||
|
@ -81,6 +81,7 @@ enum vkd3d_shader_error
|
||||
VKD3D_SHADER_ERROR_RS_MIXED_DESCRIPTOR_RANGE_TYPES = 3004,
|
||||
|
||||
VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX = 4000,
|
||||
VKD3D_SHADER_ERROR_PP_INCLUDE_FAILED = 4002,
|
||||
|
||||
VKD3D_SHADER_WARNING_PP_ALREADY_DEFINED = 4300,
|
||||
VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE = 4301,
|
||||
|
@ -408,19 +408,17 @@ static void test_preprocess(void)
|
||||
todo ok(include_count_file2 == 2, "file2 was included %u times.\n", include_count_file2);
|
||||
|
||||
/* Macro invocation spread across multiple files. */
|
||||
todo check_preprocess(test_include2_top, NULL, &test_include, "pass", NULL);
|
||||
if (0)
|
||||
todo check_preprocess(test_include2_top, NULL, &test_include, "pass", NULL);
|
||||
|
||||
blob = errors = (ID3D10Blob *)0xdeadbeef;
|
||||
hr = D3DPreprocess(test_include_top, strlen(test_include_top), NULL, NULL, &test_include_fail, &blob, &errors);
|
||||
todo ok(hr == E_FAIL, "Got hr %#x.\n", hr);
|
||||
todo ok(blob == (ID3D10Blob *)0xdeadbeef, "Expected no compiled shader blob.\n");
|
||||
ok(hr == E_FAIL, "Got hr %#x.\n", hr);
|
||||
ok(blob == (ID3D10Blob *)0xdeadbeef, "Expected no compiled shader blob.\n");
|
||||
ok(!!errors, "Expected non-NULL error blob.\n");
|
||||
if (errors)
|
||||
{
|
||||
if (vkd3d_test_state.debug_level)
|
||||
trace("%s\n", (char *)ID3D10Blob_GetBufferPointer(errors));
|
||||
ID3D10Blob_Release(errors);
|
||||
}
|
||||
if (vkd3d_test_state.debug_level)
|
||||
trace("%s\n", (char *)ID3D10Blob_GetBufferPointer(errors));
|
||||
ID3D10Blob_Release(errors);
|
||||
}
|
||||
|
||||
START_TEST(hlsl_d3d12)
|
||||
|
Loading…
Reference in New Issue
Block a user