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vkd3d-shader: Implement #include.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
568983596e
commit
8c927c491c
@@ -23,6 +23,8 @@
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#include "vkd3d_shader_private.h"
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#include "preproc.h"
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#include <stdio.h>
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#include <sys/stat.h>
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#define PREPROC_YYLTYPE struct vkd3d_shader_location
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@@ -105,18 +107,24 @@ void preproc_free_macro(struct preproc_macro *macro)
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static bool preproc_was_writing(struct preproc_ctx *ctx)
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{
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if (ctx->if_count < 2)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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/* This applies across files, since we can't #include anyway if we weren't
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* writing. */
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if (file->if_count < 2)
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return true;
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return ctx->if_stack[ctx->if_count - 2].current_true;
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return file->if_stack[file->if_count - 2].current_true;
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}
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static bool preproc_push_if(struct preproc_ctx *ctx, bool condition)
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{
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struct preproc_file *file = preproc_get_top_file(ctx);
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struct preproc_if_state *state;
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if (!vkd3d_array_reserve((void **)&ctx->if_stack, &ctx->if_stack_size, ctx->if_count + 1, sizeof(*ctx->if_stack)))
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if (!vkd3d_array_reserve((void **)&file->if_stack, &file->if_stack_size,
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file->if_count + 1, sizeof(*file->if_stack)))
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return false;
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state = &ctx->if_stack[ctx->if_count++];
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state = &file->if_stack[file->if_count++];
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state->current_true = condition && preproc_was_writing(ctx);
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state->seen_true = condition;
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state->seen_else = false;
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@@ -155,6 +163,93 @@ static uint32_t preproc_parse_integer(const char *s)
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return ret;
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}
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static int default_open_include(const char *filename, bool local,
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const char *parent_data, void *context, struct vkd3d_shader_code *out)
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{
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uint8_t *data, *new_data;
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size_t size = 4096;
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struct stat st;
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size_t pos = 0;
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size_t ret;
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FILE *f;
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if (!(f = fopen(filename, "rb")))
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{
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ERR("Unable to open %s for reading.\n", debugstr_a(filename));
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return VKD3D_ERROR;
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}
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if (fstat(fileno(f), &st) == -1)
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{
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ERR("Could not stat file %s.\n", debugstr_a(filename));
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fclose(f);
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return VKD3D_ERROR;
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}
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if (S_ISREG(st.st_mode))
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size = st.st_size;
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if (!(data = vkd3d_malloc(size)))
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{
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fclose(f);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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for (;;)
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{
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if (pos >= size)
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{
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if (size > SIZE_MAX / 2 || !(new_data = vkd3d_realloc(data, size * 2)))
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{
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vkd3d_free(data);
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fclose(f);
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return VKD3D_ERROR_OUT_OF_MEMORY;
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}
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data = new_data;
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size *= 2;
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}
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if (!(ret = fread(&data[pos], 1, size - pos, f)))
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break;
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pos += ret;
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}
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if (!feof(f))
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{
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vkd3d_free(data);
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return VKD3D_ERROR;
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}
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fclose(f);
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out->code = data;
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out->size = pos;
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return VKD3D_OK;
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}
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static void default_close_include(const struct vkd3d_shader_code *code, void *context)
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{
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vkd3d_free((void *)code->code);
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}
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void preproc_close_include(struct preproc_ctx *ctx, const struct vkd3d_shader_code *code)
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{
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PFN_vkd3d_shader_close_include close_include = ctx->preprocess_info->pfn_close_include;
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if (!close_include)
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close_include = default_close_include;
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close_include(code, ctx->preprocess_info->include_context);
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}
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static const void *get_parent_data(struct preproc_ctx *ctx)
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{
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if (ctx->file_count == 1)
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return NULL;
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return preproc_get_top_file(ctx)->code.code;
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}
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}
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%define api.prefix {preproc_yy}
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@@ -174,6 +269,7 @@ static uint32_t preproc_parse_integer(const char *s)
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%token <string> T_IDENTIFIER
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%token <string> T_INTEGER
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%token <string> T_STRING
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%token <string> T_TEXT
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%token T_NEWLINE
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@@ -185,6 +281,7 @@ static uint32_t preproc_parse_integer(const char *s)
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%token T_IF "#if"
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%token T_IFDEF "#ifdef"
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%token T_IFNDEF "#ifndef"
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%token T_INCLUDE "#include"
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%type <integer> expr
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%type <string> body_token
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@@ -233,9 +330,11 @@ directive
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}
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| T_ELIF expr T_NEWLINE
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{
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if (ctx->if_count)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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if (file->if_count)
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{
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struct preproc_if_state *state = &ctx->if_stack[ctx->if_count - 1];
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struct preproc_if_state *state = &file->if_stack[file->if_count - 1];
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if (state->seen_else)
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{
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@@ -255,9 +354,11 @@ directive
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}
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| T_ELSE T_NEWLINE
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{
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if (ctx->if_count)
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const struct preproc_file *file = preproc_get_top_file(ctx);
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if (file->if_count)
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{
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struct preproc_if_state *state = &ctx->if_stack[ctx->if_count - 1];
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struct preproc_if_state *state = &file->if_stack[file->if_count - 1];
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if (state->seen_else)
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{
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@@ -277,12 +378,46 @@ directive
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}
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| T_ENDIF T_NEWLINE
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{
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if (ctx->if_count)
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--ctx->if_count;
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struct preproc_file *file = preproc_get_top_file(ctx);
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if (file->if_count)
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--file->if_count;
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else
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preproc_warning(ctx, &@$, VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE,
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"Ignoring #endif without prior #if.");
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}
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| T_INCLUDE T_STRING T_NEWLINE
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{
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PFN_vkd3d_shader_open_include open_include = ctx->preprocess_info->pfn_open_include;
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struct vkd3d_shader_code code;
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char *filename;
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int result;
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if (!(filename = vkd3d_malloc(strlen($2) - 1)))
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YYABORT;
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if (!open_include)
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open_include = default_open_include;
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memcpy(filename, $2 + 1, strlen($2) - 2);
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filename[strlen($2) - 2] = 0;
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if (!(result = open_include(filename, $2[0] == '"', get_parent_data(ctx),
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ctx->preprocess_info->include_context, &code)))
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{
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if (!preproc_push_include(ctx, filename, &code))
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{
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preproc_close_include(ctx, &code);
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vkd3d_free(filename);
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}
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}
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else
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{
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preproc_error(ctx, &@$, VKD3D_SHADER_ERROR_PP_INCLUDE_FAILED, "Failed to open %s.", $2);
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vkd3d_free(filename);
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}
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vkd3d_free($2);
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}
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expr
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: T_INTEGER
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