vkd3d-utils: Implement D3DDisassemble().

Very loosely based on Wine's d3dcompiler_43.
This commit is contained in:
Henri Verbeet
2024-01-25 19:40:39 +01:00
committed by Alexandre Julliard
parent 4fd4ecc020
commit 8c6f5b847b
Notes: Alexandre Julliard 2024-01-29 22:53:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/610
6 changed files with 176 additions and 0 deletions

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@ -117,6 +117,8 @@ VKD3D_UTILS_API HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_
VKD3D_UTILS_API HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3DBlob **blob);
/** \since 1.11 */
VKD3D_UTILS_API HRESULT WINAPI D3DDisassemble(const void *data,
SIZE_T data_size, UINT flags, const char *comments, ID3DBlob **blob);
VKD3D_UTILS_API HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID iid, void **reflection);
#ifdef __cplusplus