vkd3d-utils: Implement D3DDisassemble().

Very loosely based on Wine's d3dcompiler_43.
This commit is contained in:
Henri Verbeet
2024-01-25 19:40:39 +01:00
committed by Alexandre Julliard
parent 4fd4ecc020
commit 8c6f5b847b
Notes: Alexandre Julliard 2024-01-29 22:53:26 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/610
6 changed files with 176 additions and 0 deletions

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@@ -89,6 +89,10 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size);
#define TRACE_ON() (vkd3d_dbg_get_level() == VKD3D_DBG_LEVEL_TRACE)
#endif
#ifndef WARN_ON
#define WARN_ON() (vkd3d_dbg_get_level() >= VKD3D_DBG_LEVEL_WARN)
#endif
#define FIXME_ONCE VKD3D_DBG_LOG_ONCE(FIXME, WARN)
#define VKD3D_DEBUG_ENV_NAME(name) const char *const vkd3d_dbg_env_name = name