vkd3d-shader/hlsl: Implement f16tof32 intrinsic.

This commit is contained in:
Victor Chiletto
2024-07-06 12:24:22 -03:00
committed by Henri Verbeet
parent 693e89c74e
commit 8c3a5e5458
Notes: Henri Verbeet 2024-08-08 23:47:42 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/954
7 changed files with 212 additions and 0 deletions

View File

@@ -3070,6 +3070,19 @@ static bool elementwise_intrinsic_float_convert_args(struct hlsl_ctx *ctx,
return convert_args(ctx, params, type, loc);
}
static bool elementwise_intrinsic_uint_convert_args(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_type *type;
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
return false;
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_UINT, type->dimx, type->dimy);
return convert_args(ctx, params, type, loc);
}
static bool intrinsic_abs(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -3775,6 +3788,21 @@ static bool intrinsic_faceforward(struct hlsl_ctx *ctx,
return add_user_call(ctx, func, params, loc);
}
static bool intrinsic_f16tof32(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
struct hlsl_type *type;
if (!elementwise_intrinsic_uint_convert_args(ctx, params, loc))
return false;
type = convert_numeric_type(ctx, params->args[0]->data_type, HLSL_TYPE_FLOAT);
operands[0] = params->args[0];
return add_expr(ctx, params->instrs, HLSL_OP1_F16TOF32, operands, type, loc);
}
static bool intrinsic_floor(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -4875,6 +4903,7 @@ intrinsic_functions[] =
{"dot", 2, true, intrinsic_dot},
{"exp", 1, true, intrinsic_exp},
{"exp2", 1, true, intrinsic_exp2},
{"f16tof32", 1, true, intrinsic_f16tof32},
{"faceforward", 3, true, intrinsic_faceforward},
{"floor", 1, true, intrinsic_floor},
{"fmod", 2, true, intrinsic_fmod},